Gravitation is a video game written by Jason Rohrer about the creative process and the interaction
between the creative process and life.
Gravitation is an art game. As a result, some people love it and some people hate it. Check out the links
to places it has been discussed on the website for some of the reactions.
The mechanics of the game are fairly simple. Your "score" is related to the amount of "projects" you
complete. To complete a project, first you need to discover and idea. In the game ideas are represented
by blue stars and located in the maze above your initial position. To get to the maze, you can either
wait till you feel inspired to jump that far, or you can play with your daughter and be inspired more
quickly. Once you find an idea, it will fall to earth (so to speak), and you now need to "complete" the
project by pushing the fallen star (now a white cube) into the fireplace. The game mechanics allow for
myriad situations and exploring them can be an interesting experience.
The most interesting part about this game is the emotions it evokes within the player of the game. The
ultra-low-res pixel art helps here, by not being too distracting and by leaving plenty room for viewer
interpretation.
Gravitation is the follow-up to Passage, another art game by Jason Rohrer.