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INSTEAD - Simple Text Adventure Engine, The Interpreter

Controls

       Please, see tutorial.

Description

       The  interpreter  of  STEAD (Simple Text Adventures) allows one to play games that combine visual novels,
       text adventures and classic quests of 1990-s.  The STEAD games features are:

        * very simple source code of the stories. (based on LUA);

        * graphical game interface;

        * supports music and images;

        * theme support - a game may change the interface look;

        * portability (originally written for Linux, depends on SDL and lua).

Licence

       This software is covered by the terms of the MIT license.

Name

       INSTEAD - Simple Text Adventure Engine, The Interpreter

Options

-debug Debug mode (for game developers).

       -nosound
              Run the game without sound.

       -vsync Vsync output. (SDL2 only)

       -gamespath<path>
              Add path with games.

       -themespath<path>
              Add path with themes.

       -nostdgames
              Do not use default games.

       -nostdthemes
              Do not use default themes.

       -game<basename>
              Select game in gamespath.

       -theme<basename>
              Select theme in themespath.

       -owntheme
              Force game to use own theme.

       -notheme
              Do not use own game theme.

       -fullscreen
              Run the game in fullscreen mode.

       -nocursor
              Do not use game mouse cursors (use system one)

       -hires/-nohires
              Set/unset the high resolution when run in fullscreen mode.

       -window
              Run the game in windowed mode.

       -resizable
              Resizable window (SDL2 only)

       -scale<scale>
              Scale window (SDL2 only)

       -noautosave
              Disable autosave load.

       -encode<luafile>[encodedfile]
              Encode lua file. Encoded file can be executed with doencfile("encoded file").

       -idf<pathtoresourcesdirectoryorgame>
              Build idf file [INSTEAD data file] from directory.

       -mode[WxH]
              Use WxH resolution.

       -modes<WxH>[,<WxH>[,<WxH>]]...
              Define available resolutions.

       -software
              Force software rendering

       -renderer<opengl|direct3d|software|...>
              Select default renderer (SDL2 only)

       -fontscale<percents>
              Font scaling.

       -nopause
              Do not pause the game on window minimize.

       -lang<langcode>
              Select language.

       -hinting0|1|2|3
              Set the font hinting mode (helpful with infinality).

       -install[gameinzip]
              Install game from zip archive

       -quit  Quit :)

       -appdata[fullpath]
              Store saves and settings in appdata path. Path must exist!

       -chunksize[sizeinbytes]
              Size for audio buffer. Try this if sound lags.

       -version
              Show version and exit.

       -lua<script.lua>[arguments]
              Exec lua script (for game developers).

       -luac<script.lua>
              Check lua script (for game developers).

       -standalone
              Run game in standalone mode (no sandbox, no games selection ...).

       -noconfig
              Do not load saved config (run with defaults).

       -profile<profile>
              Using configuration profile. Profile file is the ini-styled file with  parameter  =  value  pairs.
              Where is parameters are arguments without -.

       Configuration file name is 'insteadrc' and it's located in ~/.instead/.

       Games can be downloaded from http://instead-games.sf.net. Unzip them in ~/.instead/games.

See Also

https://instead-hub.github.io

Instead                                           Version 3.3.2                                       INSTEAD(6)

Synopsis

sdl-instead[options][game.ziporgame.idforpathtogame]

Warranty

       None.

See Also