INSTEAD - Simple Text Adventure Engine, The Interpreter
Contents
Controls
Please, see tutorial.
Copyright And Credits
PeterKosyh
INSTEAD author.
IlyaRyndin
Initial port to Windows.
BorisTimofeev,AntonKolosov,AlekseyMahno
Port to Android.
.dm Port to Mac OS X.
AndreyAfletdinov
Port to Windows CE.
VadimBalashoff
Advices.
VladimirZhirov
Advices.
AlexanderYakovlev
manual.tex support.
SerjKalichev
Advices and default theme correction.
VladimirPodobaev,OlegGvozdev
Testers.
AlexanderSoborov
Wiki support.
AndrewLobanov
Games repository, slackbuild.
Many others for comments, bug reports, games and ideas.
Description
The interpreter of STEAD (Simple Text Adventures) allows one to play games that combine visual novels,
text adventures and classic quests of 1990-s. The STEAD games features are:
* very simple source code of the stories. (based on LUA);
* graphical game interface;
* supports music and images;
* theme support - a game may change the interface look;
* portability (originally written for Linux, depends on SDL and lua).
Licence
This software is covered by the terms of the MIT license.
Name
INSTEAD - Simple Text Adventure Engine, The Interpreter
Options
-debug Debug mode (for game developers).
-nosound
Run the game without sound.
-vsync Vsync output. (SDL2 only)
-gamespath<path>
Add path with games.
-themespath<path>
Add path with themes.
-nostdgames
Do not use default games.
-nostdthemes
Do not use default themes.
-game<basename>
Select game in gamespath.
-theme<basename>
Select theme in themespath.
-owntheme
Force game to use own theme.
-notheme
Do not use own game theme.
-fullscreen
Run the game in fullscreen mode.
-nocursor
Do not use game mouse cursors (use system one)
-hires/-nohires
Set/unset the high resolution when run in fullscreen mode.
-window
Run the game in windowed mode.
-resizable
Resizable window (SDL2 only)
-scale<scale>
Scale window (SDL2 only)
-noautosave
Disable autosave load.
-encode<luafile>[encodedfile]
Encode lua file. Encoded file can be executed with doencfile("encoded file").
-idf<pathtoresourcesdirectoryorgame>
Build idf file [INSTEAD data file] from directory.
-mode[WxH]
Use WxH resolution.
-modes<WxH>[,<WxH>[,<WxH>]]...
Define available resolutions.
-software
Force software rendering
-renderer<opengl|direct3d|software|...>
Select default renderer (SDL2 only)
-fontscale<percents>
Font scaling.
-nopause
Do not pause the game on window minimize.
-lang<langcode>
Select language.
-hinting0|1|2|3
Set the font hinting mode (helpful with infinality).
-install[gameinzip]
Install game from zip archive
-quit Quit :)
-appdata[fullpath]
Store saves and settings in appdata path. Path must exist!
-chunksize[sizeinbytes]
Size for audio buffer. Try this if sound lags.
-version
Show version and exit.
-lua<script.lua>[arguments]
Exec lua script (for game developers).
-luac<script.lua>
Check lua script (for game developers).
-standalone
Run game in standalone mode (no sandbox, no games selection ...).
-noconfig
Do not load saved config (run with defaults).
-profile<profile>
Using configuration profile. Profile file is the ini-styled file with parameter = value pairs.
Where is parameters are arguments without -.
Configuration file name is 'insteadrc' and it's located in ~/.instead/.
Games can be downloaded from http://instead-games.sf.net. Unzip them in ~/.instead/games.See Also
https://instead-hub.github.io
Instead Version 3.3.2 INSTEAD(6)
Synopsis
sdl-instead[options][game.ziporgame.idforpathtogame]
Warranty
None.
