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wolf4sdl - An open-source port of id Software's classic first-person shooter

Authors

       Wolf4SDL v1.6 ($Revision: 232 $)

       Ported by Chaos-Software (http://www.chaos-software.de.vu)

       Original Wolfenstein 3D by id Software

       This manual page was written by Fabian Greffrath <fabian@debian.org> for the Debian project (but  may  be
       used by others).

1.6                                               December 2010                                      WOLF4SDL(6)

Description

Wolf4SDL  is  an  open-source  port  of  id Software's classic first-person shooter Wolfenstein3D to the
       cross-plattform multimedia library SimpleDirectMediaLayer(SDL) (http://www.libsdl.org). It is meant to
       keep the original feel while taking advantage of some improvements.

       The wolf4sdl-wl6,wolf4sdl-wl6a,wolf4sdl-wl6a1,wolf4sdl-wl1,wolf4sdl-sod  and  wolf4sdl-sdm  binaries
       start  the  Wolf3dFullv1.4GT/ID/Activision,Wolf3dFullv1.4Apogee(withReadThis),Wolf3dFullv1.1Apogee(withReadThis),Wolf3dSharewarev1.4,SpearofDestinyFullandMissionDisks  and  SpearofDestinyDemo games, respectively. The wolf4sdl wrapper script automatically runs the engine that fits to
       the data files found in /usr/share/games/wolf3d.

Name

       wolf4sdl - An open-source port of id Software's classic first-person shooter

Options

--help This help page

       --tedlevel <level>
              Starts the game in the given level

       --baby Sets the difficulty to baby for tedlevel

       --easy Sets the difficulty to easy for tedlevel

       --normal
              Sets the difficulty to normal for tedlevel

       --hard Sets the difficulty to hard for tedlevel

       --nowait
              Skips intro screens

       --windowed
              Starts the game in a window

       --shading
              Enables shading support

       --res <width> <height>
              Sets the screen resolution (must be multiple of 320x200)

       --resf <w> <h>
              Sets any screen resolution >= 320x200 (which may result in graphic errors)

       --bits <b>
              Sets the screen color depth (use this when you have palette/fading problems allowed:  8,  16,  24,
              32, default: "best" depth)

       --joystick <index>
              Use the index-th joystick if available (-1 to disable joystick, default: 0)

       --joystickhat <index>
              Enables movement with the given coolie hat

       --samplerate <rate>
              Sets the sound sample rate (given in Hz, default: 44100)

       --audiobuffer <size>
              Sets  the  size  of  the audio buffer (-> sound latency) (given in bytes, default: 2048 / (44100 /
              samplerate))

       --ignorenumchunks
              Ignores the number of chunks in VGAHEAD.*  (may be useful for some broken mods)

Synopsis

wolf4sdl [options]

       wolf4sdl-wl6 [options]

       wolf4sdl-wl6a [options]

       wolf4sdl-wl6a1 [options]

       wolf4sdl-wl1 [options]

       wolf4sdl-sod [options]

       wolf4sdl-sdm [options]

See Also