lierolibre - script to launch lierolibre
Contents
Description
lierolibre is an old-school earthworm action game. It is a direct fork of Liero.
Features:
• 2 worms, 40 weapons, great playability, two game modes: Kill'em All and Game of Tag, plus AI-
players without true intelligence!
• Extensions via a hidden F1 menu:
• Replays, game controller support, powerlevel palettes
• Fullscreen, x2, x3 and x4 scaling via the F5, F6, F7 and F8 keys
lierolibre is a script which executes the lierolibre binary from the /usr/lib/games/lierolibre directory.
The script defaults to using the directory /usr/share/games/lierolibre as the inputfile parameter.
If inputfile points to a directory (which is the default case), lierolibre copies the file liero.cfg from
this directory to $HOME/.lierolibre/ unless it already exists in this location. liero.cfg is a plain
text file which can be modified, go wild! But don't be surprised if the game crahes ;)
Examples
lierolibremymod/LIERO.EXE
Reads game variables from a (potentially) modded EXE file, and reads game data from files in mymod/.
lierolibre-fmymod/LIERO.EXE-d/usr/share/games/lierolibre-wmymod_liero.cfg
Reads game variables from a (potentially) modded EXE file and writes them to a plain text config file
(and starts the game).
lierolibremymod_liero.cfgmydata
Reads game variables from a custom plain text config file, and reads the game data from another
directory.
History
Joosa Reikkinen "MetsnElimet"
created the original Liero game and graphics.
Erik Lindroos "Gliptic", with help from Mario Carbajal "basro"
re-created Liero as OpenLiero, which later became the official version of Liero.
Martin Erik Werner "arand"
created lierolibre as a direct fork from Liero (OpenLiero).
"sea"
created the replacement sounds used in lierolibre.
Name
lierolibre - script to launch lierolibre
Options
[-f|--file] inputfile
Reads game variables from the given file or directory.
If inputfile points to a directory or a file with an unknown extension, and inputdir is not set,
OR
if inputfile points to a directory and inputdir is set,
the game will try to load the liero.cfg file from $HOME/.lierolibre/ first, otherwise it loads it
from the directory of inputfile.
[-d|--dir] inputdir
Reads the files LIERO.CHRLIERO.SNDNAMES.DAT from the given directory. If not set, the game uses
the directory of inputfile instead.
[-w|--write] outputfile
Writes all game variables to a plain text file.
-v|--sdlvideovideodriver
Sets the SDL_VIDEODRIVER environment variable.
-h|--help
Print a brief help overview.
See Also
lierolibre-extractgfx(6) lierolibre-packgfx(6) lierolibre-extractsounds(6) lierolibre-packsounds(6) lierolibre-extractlev(6) lierolibre-packlev(6) lierolibre 0.5 2012-11-14 LIEROLIBRE(6)
Synopsis
lierolibre [inputfile [inputdir [outputfile]]]
lierolibre [-f|--fileinputfile] [-d|--dirinputdir] [-w|--writeoutputfile] [-v|--sdlvideovideodriver]
[-h|--help]
