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lierolibre - script to launch lierolibre

Authors

       This manual page was written by Martin Erik Werner <martinerikwerner@gmail.com>

Description

       lierolibre is an  old-school earthworm action game. It is a direct fork of Liero.

       Features:

              • 2  worms,  40  weapons, great playability, two game modes: Kill'em All and Game of Tag, plus AI-
                players without true intelligence!

              • Extensions via a hidden F1 menu:

                • Replays, game controller support, powerlevel palettes

              • Fullscreen, x2, x3 and x4 scaling via the F5, F6, F7 and F8 keys

       lierolibre is a script which executes the lierolibre binary from the /usr/lib/games/lierolibre directory.
       The script defaults to using the directory /usr/share/games/lierolibre as the inputfile parameter.

       If inputfile points to a directory (which is the default case), lierolibre copies the file liero.cfg from
       this directory to $HOME/.lierolibre/ unless it already exists in this location.   liero.cfg  is  a  plain
       text file which can be modified, go wild! But don't be surprised if the game crahes ;)

Examples

lierolibremymod/LIERO.EXE
           Reads game variables from a (potentially) modded EXE file, and reads game data from files in mymod/.

       lierolibre-fmymod/LIERO.EXE-d/usr/share/games/lierolibre-wmymod_liero.cfg
           Reads game variables from a (potentially) modded EXE file and writes them to a plain text config file
           (and starts the game).

       lierolibremymod_liero.cfgmydata
           Reads  game  variables  from  a  custom  plain text config file, and reads the game data from another
           directory.

History

       Joosa Reikkinen "Mets„nEl„imet"
       created the original Liero game and graphics.

       Erik Lindroos "Gliptic", with help from Mario Carbajal "basro"
       re-created Liero as OpenLiero, which later became the official version of Liero.

       Martin Erik Werner "arand"
       created lierolibre as a direct fork from Liero (OpenLiero).

       "sea"
       created the replacement sounds used in lierolibre.

Name

       lierolibre - script to launch lierolibre

Options

       [-f|--file] inputfile
              Reads game variables from the given file or directory.

              If inputfile points to a directory or a file with an unknown extension, and inputdir is not set,
              OR
              if inputfile points to a directory and inputdir is set,
              the  game will try to load the liero.cfg file from $HOME/.lierolibre/ first, otherwise it loads it
              from the directory of inputfile.

       [-d|--dir] inputdir
              Reads the files LIERO.CHRLIERO.SNDNAMES.DAT from the given directory. If not set, the game  uses
              the directory of inputfile instead.

       [-w|--write] outputfile
              Writes all game variables to a plain text file.

       -v|--sdlvideovideodriver
              Sets the SDL_VIDEODRIVER environment variable.

       -h|--help
              Print a brief help overview.

See Also

lierolibre-extractgfx(6) lierolibre-packgfx(6)
       lierolibre-extractsounds(6) lierolibre-packsounds(6)
       lierolibre-extractlev(6) lierolibre-packlev(6)

lierolibre 0.5                                     2012-11-14                                      LIEROLIBRE(6)

Synopsis

lierolibre [inputfile [inputdir [outputfile]]]

       lierolibre [-f|--fileinputfile] [-d|--dirinputdir] [-w|--writeoutputfile] [-v|--sdlvideovideodriver]
                  [-h|--help]

See Also