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pacman - simulates a game of Pac-Man on a randomly-created level.

Author

       Edwin de Jong <mauddib@gmx.net>.

X Version 11                                   6.08 (10-Oct-2023)                                     pacman(6x)

Description

       Simulates a game of Pac-Man on a randomly-created level.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name  of  a  resource  file  that  overrides  the  global  resources  stored in the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       pacman - simulates a game of Pac-Man on a randomly-created level.

Options

pacman accepts the following options:

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --mono  If on a color display, pretend we're on a monochrome display.

       --install
               Install a private colormap for the window.

       --visualvisual
               Specify which visual to use.  Legal values are the name of a  visual  class,  or  the  id  number
               (decimal or hex) of a specific visual.

       --ncolorsinteger
               How many colors should be used (if possible).  Default 6.

       --sizeinteger
               How big to make Pac-Man and the ghosts.  0 means "default."

       --fps   Display the current frame rate and CPU load.

See Also

X(1), xscreensaver(1).

Synopsis

pacman  [--display  host:display.screen]  [--window]  [--root]  [--window-id number] [--mono] [--install]
       [--visual visual] [--ncolors integer] [--delay microseconds] [--size pixels] [--fps]

See Also