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piecewise - lots of moving circles intersecting in interesting ways.

Author

       Geoffrey Irving.

X Version 11                                   6.08 (10-Oct-2023)                                  piecewise(6x)

Description

       This draws a bunch of moving circles which switch from visibility to invisibility when they intersect.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to get the  name  of  a  resource  file  that  overrides  the  global  resources  stored  in  the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       piecewise - lots of moving circles intersecting in interesting ways.

Options

--visualvisual
               Specify  which  visual  to  use.   Legal  values are the name of a visual class, or the id number
               (decimal or hex) of a specific visual.

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --delaynumber
               Per-frame delay, in microseconds.  Default: 5000 (0.01 seconds.).

       --countnumber
               Number of circles.  Default: 32.

       --ncolorsnumber
               Number of colors, only one of which is used at a time.  Default: 256.

       --colorspeednumber
               How fast the color changes (0 - 100).  Default: 10.

       --minradiusnumber
               Minimum circle radius (as a proportion of screen height). Default: 0.05.

       --maxradiusnumber
               Maximum circle radius (as a proportion of screen height). Default: 0.2.

       --db|--no-db
               Whether to double buffer.

       --fps   Display the current frame rate and CPU load.

See Also

X(1), xscreensaver(1)

Synopsis

piecewise  [--display  host:display.screen]  [--visual  visual]  [--window] [--root] [--window-id number]
       [--delay  number]  [--count  number]  [--ncolors  number]  [--colorspeed  number]  [--minradius   number]
       [--maxradius number] [--no-db] [--fps]

See Also