Game has a help facility included, the question mark icon on the top right corner. After clicking it
rules are fully explained with graphic diagrams. Just click on the anywhere screen to advance help
screens.
For completeness a summary of the rules extracted from the game homepage is included below.
Goal
The goal of the game is to remove all opponent's pawns from the board.
Moving
A pawn can move to next free tile in any direction (a). A pawn can also jump over any other pawn, one at
a time, but never backwards (b).
· | · | · · | | · | | ·
---+---+--- ---+---+---+---+---
· | O | · | X | X | X |
---+---+--- ---+---+---+---+---
· | · | · · | X | O | X | ·
(a) Movement (b) Jumping
Takingandreplacing
An enemy pawn is taking by placing two pawns on each side of one of its horizontal, vertical or diagonal
axis.
| | | X | | | X
---+---+--- ---+---+--- ---+---+---
X | O | X | O | | O |
---+---+--- ---+---+--- ---+---+---
| | | X | X | |
The pawn is then removed from the board, and replaced by one of the two pawns that took it out.
| | | X | | | 🡗
---+---+--- ---+---+--- ---+---+---
X | X | ← | X | | X |
---+---+--- ---+---+--- ---+---+---
| | | ↑ | X | |
If more than one enemy pawns are taken in a same move, they will be all taken out of the board before
doing the replacement.
| X | X | X | X | X | 🡗
---+---+--- ---+---+--- ---+---+---
X | O | X | | X | X |
---+---+--- ---+---+--- ---+---+---
| O | X X | | X X | X | ←
If replacing a pawn lets you take out other ones, they must be removed first, and followed by more
replacements.
Taking pawns is mandatory when possible, and unlimited.
If a player is forced to take pawns at the beginning of the turn then take movements are made,
replacements are made and turn is over.
If a player can take a pawn while not in turn (in 3 or 4 players games), will wait for the turn, and make
take if it is still possible.
The turn is over when the player which started it has done all the possible takes and replacements.
Specialtile
The tile at the center of the board is special. When a pawn enters it it's required to move again to any
of the seven adjacent tiles.
Pawns can't stop on the special tile.
The special tile is not accessible by jumping over a pawn.
Endofgame
The winner is the last player to have at least three pawns on the board.
As soon as a player only has two pawns left, and can't take an opponent's pawn out just after, that
player loses and the two pawns left are removed from the board.
If, after having lost a pawn, player can take another pawn by doing a move, it's a draw.