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blaster - simulation of space combat

Author

       Jonathan Lin.

X Version 11                                   6.08 (10-Oct-2023)                                    blaster(6x)

Description

       Draws a simulation of flying space-combat robots (cleverly disguised as colored circles) doing battle  in
       front of a moving star field.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to get the  name  of  a  resource  file  that  overrides  the  global  resources  stored  in  the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       blaster - simulation of space combat

Options

--visualvisual
               Specify  which  visual  to  use.   Legal  values are the name of a visual class, or the id number
               (decimal or hex) of a specific visual.

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --num_robotsnumber
               Robots.  2 - 50.  Default: 5.

       --num_lasersnumber
               Lasers.  1 - 100.  Default: 3.

       --num_starsnumber
               Stars.    5 - 200.  Default: 50.

       --delaynumber
               Per-frame delay, in microseconds.  Default: 10000 (0.01 seconds.).

       --fps   Display the current frame rate and CPU load.

See Also

X(1), xscreensaver(1)

Synopsis

blaster  [--display  host:display.screen]  [--visual  visual]  [--window]  [--root]  [--window-id number]
       [--num_robots number] [--num_lasers number] [--num_stars number] [--delay number] [--fps]

See Also