blocktube - draws a swirling, falling tunnel of reflective slabs
Contents
Copyright
Copyright © 2003 by Lars Damerow. Permission to use, copy, modify, distribute, and sell this software
and its documentation for any purpose is hereby granted without fee, provided that the above copyright
notice appear in all copies and that both that copyright notice and this permission notice appear in
supporting documentation. No representations are made about the suitability of this software for any
purpose. It is provided "as is" without express or implied warranty.
Description
Blocktube draws a swirling, falling tunnel of reflective slabs. They fade from hue to hue.
Environment
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the
RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
Name
blocktube - draws a swirling, falling tunnel of reflective slabs
Options
--visualvisual
Specify which visual to use. Legal values are the name of a visual class, or the id number
(decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-idnumber
Draw on the specified window.
--delaynumber
Per-frame delay, in microseconds. Default: 40000 (0.04 seconds.).
--holdtimenumber
How long to stay on the same color. Default: 1000 frames.
--changetimenumber
How long it takes to fade to a new color. Default: 200 frames.
--no-texture
Draw solid blocks intstead of reflective blocks.
--no-fog
Do not make blocks in the distance be darker.
--wireframe
Only draw outlines.
--fps Display the current frame rate, CPU load, and polygon count.
See Also
X(1), xscreensaver(1)
Synopsis
blocktube [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number]
[--delay number] [--holdtime number] [--changetime number] [--no-texture] [--no-fog] [--wireframe]
[--fps]
