crumbler - voronoi divisions of a sphere.
Contents
Copyright
Copyright © 2018 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software
and its documentation for any purpose is hereby granted without fee, provided that the above copyright
notice appear in all copies and that both that copyright notice and this permission notice appear in
supporting documentation. No representations are made about the suitability of this software for any
purpose. It is provided "as is" without express or implied warranty.
Description
Randomly subdivides a ball into voronoi chunks, then further subdivides one of the remaining pieces.
Environment
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the
RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
Name
crumbler - voronoi divisions of a sphere.
Options
--visualvisual
Specify which visual to use. Legal values are the name of a visual class, or the id number
(decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-idnumber
Draw on the specified window.
--delaynumber
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds).
--speednumber
Animation speed. 2.0 means twice as fast, 0.5 means half as fast.
--densitynumber
Density of the polygons mesh. 2.0 means twice as dense, 0.5 means half.
--fracturenumber
How many times to fracture each object. 0 means random.
--wander|--no-wander
Whether the object should wander around the screen.
--spin|--no-spin
Whether the object should spin.
--wireframe|--no-wireframe
Render in wireframe instead of solid.
--fps|--no-fps
Whether to show a frames-per-second display at the bottom of the screen.
See Also
X(1), xscreensaver(1)
Synopsis
crumbler [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number]
[--delay number] [--speed number] [--density number] [--fracture number] [--no-wander] [--no-spin]
[--wireframe] [--fps]
