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engine - draws a 3D four-stroke engine.

Author

       Ben Buxton.

X Version 11                                   6.08 (10-Oct-2023)                                     engine(6x)

Description

       Draws a simple four-stroke engine that floats around the screen.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name  of  a  resource  file  that  overrides  the  global  resources  stored in the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       engine - draws a 3D four-stroke engine.

Options

--visualvisual
               Specify which visual to use.  Legal values are the name of a  visual  class,  or  the  id  number
               (decimal or hex) of a specific visual.

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --enginename
               What  kind  of engine to draw.  Default: random.  Known models are: "Honda Insight" (3), "BMW M3"
               (4), "VW Beetle" (flat 4), "Audi Quattro" (5), "BMW M5" (6),  "Subaru  XT"  (V6),  "Porsche  911"
               (flat 6), "Corvette Z06" (V8), "Dodge Viper" (V10), and "Jaguar XKE" (V12).

       --delaynumber
               Per-frame delay, in microseconds.  Default: 10000 (0.01 seconds.).

       --move|--no-move
               Whether the object should wander around the screen.

       --spin|--no-spin
               Whether the object should spin.

       --fps   Display the current frame rate, CPU load, and polygon count.

       --title|--no-title
               Whether to display the name of the engine being rendered.

See Also

X(1), xscreensaver(1)

Synopsis

engine  [--display  host:display.screen]  [--visual  visual]  [--window]  [--root]  [--window-id  number]
       [--engine name] [--delay number] [--no-move] [--no-spin] [--no-title] [--fps]

See Also