engine - draws a 3D four-stroke engine.
Contents
Copyright
Copyright © 2002 by Ben Buxton. Permission to use, copy, modify, distribute, and sell this software and
its documentation for any purpose is hereby granted without fee, provided that the above copyright notice
appear in all copies and that both that copyright notice and this permission notice appear in supporting
documentation. No representations are made about the suitability of this software for any purpose. It
is provided "as is" without express or implied warranty.
Description
Draws a simple four-stroke engine that floats around the screen.
Environment
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the
RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
Name
engine - draws a 3D four-stroke engine.
Options
--visualvisual
Specify which visual to use. Legal values are the name of a visual class, or the id number
(decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-idnumber
Draw on the specified window.
--enginename
What kind of engine to draw. Default: random. Known models are: "Honda Insight" (3), "BMW M3"
(4), "VW Beetle" (flat 4), "Audi Quattro" (5), "BMW M5" (6), "Subaru XT" (V6), "Porsche 911"
(flat 6), "Corvette Z06" (V8), "Dodge Viper" (V10), and "Jaguar XKE" (V12).
--delaynumber
Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
--move|--no-move
Whether the object should wander around the screen.
--spin|--no-spin
Whether the object should spin.
--fps Display the current frame rate, CPU load, and polygon count.
--title|--no-title
Whether to display the name of the engine being rendered.
See Also
X(1), xscreensaver(1)
Synopsis
engine [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number]
[--engine name] [--delay number] [--no-move] [--no-spin] [--no-title] [--fps]
