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flipscreen3d - rotates an image of the screen through 3 dimensions.

Author

       Ben Buxton.

X Version 11                                   6.08 (10-Oct-2023)                               flipscreen3d(6x)

Description

       Grabs an image of the desktop, turns it into a GL texture map, and spins it  around  and  deforms  it  in
       various ways.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to get the  name  of  a  resource  file  that  overrides  the  global  resources  stored  in  the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       flipscreen3d - rotates an image of the screen through 3 dimensions.

Options

--visualvisual
               Specify  which  visual  to  use.   Legal  values are the name of a visual class, or the id number
               (decimal or hex) of a specific visual.

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --delaynumber
               Per-frame delay, in microseconds.  Default: 20000 (0.02 seconds.).

       --rotate|--no-rotate
               Whether to rotate.

       --wireframe
               Just render boxes instead of textures (for debugging).

       --fps   Display the current frame rate, CPU load, and polygon count.

See Also

X(1), xscreensaver(1)

Synopsis

flipscreen3d  [--display  host:display.screen] [--visual visual] [--window] [--root] [--window-id number]
       [--delay number] [--no-rotate] [--wireframe] [--fps]

See Also