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geodesic - animates a mesh geodesic sphere.

Author

       Jamie Zawinski.

X Version 11                                   6.08 (10-Oct-2023)                                   geodesic(6x)

Description

       Animates a mesh geodesic sphere of  increasing  and  decreasing  complexity.  A  geodesic  sphere  is  an
       icosohedron  whose  equilateral  faces  are  sub-divided  into  non-equilateral triangles to more closely
       approximate a sphere.

       The animation shows the equilateral triangles subdivided into four coplanar  equilateral  triangles;  and
       then  inflated  outward,  causing  the  sub-triangles  to  no  longer be equilateral, but to more closely
       approximate the surface of a sphere.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name  of  a  resource  file  that  overrides  the  global  resources  stored in the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       geodesic - animates a mesh geodesic sphere.

Options

--visualvisual
               Specify which visual to use.  Legal values are the name of a  visual  class,  or  the  id  number
               (decimal or hex) of a specific visual.

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --modemesh|solid|stellated|stellated2|wire
               Face/edge display style. Default mesh.

       --wander|--no-wander
               Whether the object should wander around the screen.

       --spin|--no-spin
               Whether the object should spin.

       --fps|--no-fps
               Whether to show a frames-per-second display at the bottom of the screen.

       --delaynumber
               Per-frame delay, in microseconds.  Default: 30000 (0.03 seconds).

       --speednumber
               Animation speed.  2.0 means twice as fast, 0.5 means half as fast.

       --countnumber
               Depth (frequency) of the geodesic sphere.  Default: 4.

See Also

X(1), xscreensaver(1)

Synopsis

geodesic  [--display  host:display.screen]  [--visual  visual]  [--window]  [--root] [--window-id number]
       [--mode mode] [--no-wander] [--no-spin] [--fps] [--delay number] [--speed number] [--count number]

See Also