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geodesicgears - gears on the surface of a sphere.

Author

       Jamie Zawinski.

X Version 11                                   6.08 (10-Oct-2023)                              geodesicgears(6x)

Description

       A set of meshed gears arranged on the surface of a sphere.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name  of  a  resource  file  that  overrides  the  global  resources  stored in the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       geodesicgears - gears on the surface of a sphere.

Options

--visualvisual
               Specify which visual to use.  Legal values are the name of a  visual  class,  or  the  id  number
               (decimal or hex) of a specific visual.

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --delaynumber
               Per-frame delay, in microseconds.  Default: 30000 (0.03 seconds).

       --timeoutnumber
               Duration before switching to a new model.  5 - 120 seconds.  Default: 20.

       --labels|--no-labels
               Whether to show the number of gears and teeth.  Default: no.

       --numbers|--no-numbers
               Whether to label the gears with ID numbers.  Default: no.

       --wireframe|--no-wireframe
               Render in wireframe instead of solid.

       --wander|--no-wander
               Whether the object should wander around the screen.

       --spin|--no-spin
               Whether the object should spin.

       --fps|--no-fps
               Whether to show a frames-per-second display at the bottom of the screen.

See Also

X(1), xscreensaver(1), geodesic(6x), pinion(6x)

Synopsis

geodesicgears  [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number]
       [--delay number] [--timeout number] [--labels] [--numbers] [--wireframe] [--wander] [--no-spin] [--fps]

See Also