glplanet - rotating 3d texture-mapped planet.
Contents
Copyright
Copyright © 2002-2018 by David Konerding and Jamie Zawinski. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any purpose is hereby granted without fee,
provided that the above copyright notice appear in all copies and that both that copyright notice and
this permission notice appear in supporting documentation. No representations are made about the
suitability of this software for any purpose. It is provided "as is" without express or implied
warranty.
Description
Draws a planet bouncing around in space. The built-in images are day and night maps of the Earth, but
you can wrap any Equirectangular-projected map onto the sphere, e.g., the planetary textures included
with ssystem.Environment
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the
RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
Name
glplanet - rotating 3d texture-mapped planet.
Options
--visualvisual
Specify which visual to use. Legal values are the name of a visual class, or the id number
(decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-idnumber
Draw on the specified window.
--delaynumber
Per-frame delay, in microseconds. Default: 20000 (0.02 seconds.).
--imagefile
The day texture map to wrap around the planet's surface.
--image2file
The night texture map to wrap around the planet's surface. The two will be blended together at
the dusk terminator.
--modeglobe
All is right with the world.
--modeequirectangular
Wat.
--modemercator
Good day, Sir. I said GOOD DAY.
--resolution
The resolution of the planetary mesh. Default: 128.
--wireframe
Render in wireframe instead of solid.
--fps Display the current frame rate, CPU load, and polygon count.
See Also
X(1), xscreensaver(1) dymaxionmap(6x) ssystem(1)
Synopsis
glplanet [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number]
[--delay number] [--image file] [--image2 file] [--mode string] [--resolution number] [--wireframe]
[--fps]
