hypnowheel - draws overlapping, translucent spiral patterns
Contents
Copyright
Copyright © 2008 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software
and its documentation for any purpose is hereby granted without fee, provided that the above copyright
notice appear in all copies and that both that copyright notice and this permission notice appear in
supporting documentation. No representations are made about the suitability of this software for any
purpose. It is provided "as is" without express or implied warranty.
Description
Draws a series of overlapping, translucent spiral patterns. The tightness of their spirals fluctuates in
and out.
Environment
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the
RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
Name
hypnowheel - draws overlapping, translucent spiral patterns
Options
--visualvisual
Specify which visual to use. Legal values are the name of a visual class, or the id number
(decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-idnumber
Draw on the specified window.
--delayint
Delay between frames, in microseconds. Default 20000.
--layersint
How many different spirals to draw at once. Default 4.
--countint
How many arms each spiral should have. Default 11.
--twistinessfloat
How tightly wound the spirals can become, measured in rotations. Default 4.0 (four times
around).
--speedratio
Less than 1 for slower, greater than 1 for faster. Default 1.
--wander
If specified, then the centers of the spirals will wander around, rather than them all having the
same origin.
--symmetric
If specified, then each pair of left-wrapping and right-wrapping spirals will be mirror images of
each other.
--fps Display the current frame rate, CPU load, and polygon count.
See Also
X(1), xscreensaver(1)
Synopsis
hypnowheel [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number]
[--delay int] [--layers int] [--count int] [--twistiness float] [--speed float] [--wander][--symmetric]
[--fps]
