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luanti, luantiserver - voxel game engine

Author

       Perttu Ahola <celeron55@gmail.com> and contributors.

       This man page was originally written by Juhani Numminen <juhaninumminen0@gmail.com>.

Bugs

       Please report all bugs at https://github.com/minetest/minetest/issues.

Client Options

--address<value>
              Address to connect to

       --go   Disable main menu

       --name<value>
              Set player name

       --password<value>
              Set password

       --password-file<value>
              Set password from contents of file

       --random-input
              Enable random user input, for testing (client only)

       --speedtests
              Run speed tests

Common Options

--help Print allowed options and exit

       --version
              Print version information and exit

       --config<value>
              Load configuration from specified file

       --logfile<value>
              Set logfile path ('' for no logging)

       --info Print more information to console

       --verbose
              Print even more information to console

       --trace
              Print enormous amounts of information to console

       --quiet
              Print only errors to console

       --color<value>
              Colorize the logs ('always', 'never' or 'auto'), defaults to 'auto'

       --gameid<value>|list
              Set gameid or list available ones

       --worldname<value>
              Set world path by name

       --world<value>
              Set world path

       --worldlistpath|name|both
              Get list of worlds ('path' lists paths, 'name' lists names, 'both' lists both)

       --map-dir<value>
              Same as --world (deprecated)

       --port<value>
              Set network port (UDP) to use

       --run-unittests
              Run unit tests and exit

Description

Luanti(formerlyMinetest)isavoxelgameenginewitheasymoddingandgamecreation.

Environment

MINETEST_GAME_PATH
              Colon delimited list of directories to search for games.

       MINETEST_MOD_PATH
              Colon delimited list of directories to search for mods.

       MINETEST_USER_PATH
              Path to Luanti user data directory.

Name

       luanti, luantiserver - voxel game engine

Server Options

--migrate<value>
              Migrate  from  current  map  backend  to  another.  Possible  values  are sqlite3, leveldb, redis,
              postgresql, and dummy.

       --migrate-auth<value>
              Migrate from current auth backend to another. Possible values are sqlite3, leveldb, and files.

       --migrate-players<value>
              Migrate from current players backend to another. Possible values are sqlite3, leveldb, postgresql,
              dummy, and files.

       --migrate-mod-storage<value>
              Migrate from current mod storage backend to another.  Possible  values  are  sqlite3,  dummy,  and
              files.

       --terminal
              Display an interactive terminal over ncurses during execution.

Synopsis

luanti [--serverSERVEROPTIONS | CLIENTOPTIONS] [COMMONOPTIONS] [WORLDPATH]

       luantiserver [SERVEROPTIONS] [COMMONOPTIONS] [WORLDPATH]

Www

http://www.minetest.net/

                                                 2 February 2019                                       luanti(6)

See Also