mirrorblob - Draws a wobbly blob that distorts the image behind it.
Contents
Copyright
Copyright © 2003 by Jon Dowdall. Permission to use, copy, modify, distribute, and sell this software and
its documentation for any purpose is hereby granted without fee, provided that the above copyright notice
appear in all copies and that both that copyright notice and this permission notice appear in supporting
documentation. No representations are made about the suitability of this software for any purpose. It
is provided "as is" without express or implied warranty.
Description
Draws a wobbling blob, making use of alpha blending, fog, textures, and lighting, plus a ``frames per
second'' meter so that you can tell how fast your graphics card is... Requires OpenGL.
Environment
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the
RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
Name
mirrorblob - Draws a wobbly blob that distorts the image behind it.
Options
--visualvisual
Specify which visual to use. Legal values are the name of a visual class, or the id number
(decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-idnumber
Draw on the specified window. --wire Render in wireframe instead of solid.
--delaynumber
Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
--fog|--no-fog
Whether to enable fog.
--walls|--no-walls
Add walls for blob to hit.
--colour|--no-colour
Draw coloured blob. If also textured, the texture will have color mixed in.
--texture|--no-texture
Whether to wrap a texture image on the blob.
--offset_texture|--no-offset_texture
Whether to ofset the texture calculations to only use a region of the image
under the blob. This works well with a semi-transparent blob.
--blend|--no-blend
Whether to draw a transparent blob. (see also offset_texture above)
--antialias|--no-antialias
Whether to antialias lines.
--resolutionnumber
Resolution of the tessellation used to calculate and draw the blob. Larger
numbers give a smoother blob but increase calculation times exponentially.
--bumpsnumber
Number of bumps used to distort the blob.
--hold-timenumber
Time until loading a new image.
--fade-timenumber
Time taken to transition between images.
--zoomnumber
Size multiplier for blob.
--fps Display the current frame rate, CPU load, and polygon count.
See Also
X(1), xscreensaver(1)
Synopsis
mirrorblob [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number]
[--wire] [--delay number] [--fog] [--walls] [--colour] [--texture] [--offset-texture] [--blend]
[--antialias] [--resolution number] [--bumps number] [--fade-time number] [--hold-time number] [--zoom
number] [--fps]
