onscripter — NScripter-compatible visual novel games engine
Contents
Description
This manual page documents briefly the onscripter command.
This manual page was written for the Debian distribution because the original program does not have a
manual page.
onscripter is a program that implements the visual novel games engine NScripter. It is able to run
Japanese (Shift-JIS encoding) games. onscripter-1byte is built in order to play English games by forcing
1-byte mode.
Example
After decompressing the game data directory, we call it /path/foo for convient, please use the follow
command to perform the game:
onscripter-r/path/foo
If the game is not containing default.ttf, we can use -f to assign one as following:
onscripter-r/path/foo-f/usr/share/fonts/truetype/vlgothic/VL-Gothic-Regular.ttfName
onscripter — NScripter-compatible visual novel games engine
Options
These programs follow the usual GNU command line syntax, with long options starting with two dashes
(`-'). A summary of options is included below.
--cdaudio
Use CD audio if available.
--cdnumberno
Choose the CD-ROM drive number.
-ffile--fontfile
Set a TTF font file.
--registryfile
Set a registry file.
--dllfile
Set a dll file.
-rpath--rootpath
Set the root path to the archives.
--fullscreen
Start in fullscreen mode.
--window
Start in window mode.
--force-button-shortcut
Ignore useescspc and getenter command.
--enable-wheeldown-advance
Advance the text on mouse wheeldown event.
--disable-rescale
Do not rescale the images in the archives when compiled with -DPDA.
--edit
Enable editing the volumes and the variables when 'z' is pressed.
--key-exefile
Set a file (*.EXE) that includes a key table.
-h--help
Show summary of options.
-v--version
Show version of program.
Synopsis
onscripter [option ...]
