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pyro - simulate fireworks

Author

       Jamie Zawinski <jwz@jwz.org>, 13-aug-92.

X Version 11                                   6.08 (10-Oct-2023)                                       pyro(6x)

Description

       The pyro program simulates fireworks, in a way similar to a Macintosh program of the same name.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name  of  a  resource  file  that  overrides  the  global  resources  stored in the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       pyro - simulate fireworks

Options

pyro accepts the following options:

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --mono  If on a color display, pretend we're on a monochrome display.

       --install
               Install a private colormap for the window.

       --visualvisual
               Specify  which  visual  to  use.   Legal  values are the name of a visual class, or the id number
               (decimal or hex) of a specific visual.

       --countinteger
               How many particles should be allowed on the screen at once.  Default 600.

       --frequencyinteger
               How often new missiles should launch.  Default 30.

       --scatterinteger
               How many particles should appear when a missile explodes.  Default 100.  The actual  number  used
               is between N and N+(N/2).

       --fps   Display the current frame rate and CPU load.

See Also

X(1), xscreensaver(1)

Synopsis

pyro  [--display  host:display.screen]  [--foreground  color]  [--background  color]  [--window] [--root]
       [--window-id number][--mono]  [--install]  [--visual  visual]  [--count  integer]  [--frequency  integer]
       [--scatter integer] [--fps]

See Also