The following options can be passed to the program:
--active-area=integer
The margin around the camera in which we check for activity.
--data-path=path
Path to the directory containing the data of the game. When a file is required during the game,
the paths are explored from the last one on the command line toward the first one.
--fullscreen
Run the game in fullscreen mode.
--game-name=string
The name of the game.
--game-var-assignment=character
Change the delimiter used in --set-game-var-"type" to separate the name and the value of the
variable.
-h,--help
Show summary of options.
--item-library=path
Path to a library containing items for the game.
--log-concise
Do not display log messages that have recently been displayed.
--log-file=file
Write log output in "file".
--log-level=string
Output log messages up to a given level, among "error", "warning" and "verbose".
--log-uniq
Do not display the same log message successively.
--screen-height=integer
The height of the screen
--screen-width=integer
The width of the screen.
--set-game-var-bool=name=value
Set the value of a boolean game variable.
--set-game-var-int=name=value
Set the value of an integer game variable.
--set-game-var-real=name=value
Set the value of a real number game variable.
--set-game-var-string=name=value
Set the value of a string game variable.
--set-game-var-uint=name=value
Set the value of a non negative integer game variable.
--start-level=string
The path to the first level to run, relatively to the data paths.
--stats-destination=url
Set the value of the destination to which game statistics are sent.
-v,--version
Print the version of the engine and exit.
--windowed
Run the game in a window.