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running-bear — The launcher for games made with the Bear Engine.

Author

       This  manual  page  was  written  by Julien Jorge julien.jorge@gamned.org. Permission is granted to copy,
       distribute and/or modify this document under the terms of the GNU General Public License, Version  2  any
       later version published by the Free Software Foundation.

       On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-
       licenses/GPL.

                                                                                                 RUNNING-BEAR(6)

Description

       This program is a launcher for games made with the Bear Engine.

Name

       running-bear — The launcher for games made with the Bear Engine.

Options

       The following options can be passed to the program:

       --active-area=integer
                 The margin around the camera in which we check for activity.

       --data-path=path
                 Path to the directory containing the data of the game. When a file is required during the game,
                 the paths are explored from the last one on the command line toward the first one.

       --fullscreen
                 Run the game in fullscreen mode.

       --game-name=string
                 The name of the game.

       --game-var-assignment=character
                 Change the delimiter used in --set-game-var-"type" to separate the name and the  value  of  the
                 variable.

       -h,--help
                 Show summary of options.

       --item-library=path
                 Path to a library containing items for the game.

       --log-concise
                 Do not display log messages that have recently been displayed.

       --log-file=file
                 Write log output in "file".

       --log-level=string
                 Output log messages up to a given level, among "error", "warning" and "verbose".

       --log-uniq
                 Do not display the same log message successively.

       --screen-height=integer
                 The height of the screen

       --screen-width=integer
                 The width of the screen.

       --set-game-var-bool=name=value
                 Set the value of a boolean game variable.

       --set-game-var-int=name=value
                 Set the value of an integer game variable.

       --set-game-var-real=name=value
                 Set the value of a real number game variable.

       --set-game-var-string=name=value
                 Set the value of a string game variable.

       --set-game-var-uint=name=value
                 Set the value of a non negative integer game variable.

       --start-level=string
                 The path to the first level to run, relatively to the data paths.

       --stats-destination=url
                 Set the value of the destination to which game statistics are sent.

       -v,--version
                 Print the version of the engine and exit.

       --windowed
                 Run the game in a window.

Synopsis

running-bear--data-path=path...--item-library=path...--start-level=path[-h][--log-concise][--log-file=file][--log-level=string][--log-uniq][-v][--active-area=integer][--fullscreen|--windowed][--game-name=string][--game-var-assignment=character][--screen-height=integer][--screen-width=integer][--set-game-var-bool=name=value...][--set-game-var-int=name=value...][--set-game-var-real=name=value...][--set-game-var-string=name=value...][--set-game-var-uint=name=value...]--stats-destination=url

See Also