The following options are supported.
-allowexceptions
Allows any program exceptions to be thrown (core dumps)
-connect<string>
The name of the server to connect to, starts a NET/LAN client
-exittime<int>
The time after a which the client will exit (Default: 0, that means off).
-loadsave<string>
Continues a scorched 3d client game, requires the name of the saved game.
-password<string>
The password of the NET/LAN server.
-settingsdir<string>
The directory in the user's home directory that the scorched3d settings are stored in
(Default: .scorched3d).
-startclient<string>
Starts a scorched 3d client, requires the name of the client settings file, e.g.
data/singlecustom.xml.
-startcustom<string>
Starts a scorched 3d client. Uses the last custom game made (Default: off).