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superquadrics - morphing 3d shapes.

Author

       Ed Mackey.

X Version 11                                   6.08 (10-Oct-2023)                              superquadrics(6x)

Description

       Ed Mackey reports that he wrote the first version of this program in BASIC on a Commodore 64 in 1987,  as
       a 320x200 black and white wireframe. Now it is GL and has specular reflections.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to get the  name  of  a  resource  file  that  overrides  the  global  resources  stored  in  the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       superquadrics - morphing 3d shapes.

Options

--visualvisual
               Specify  which  visual  to  use.   Legal  values are the name of a visual class, or the id number
               (decimal or hex) of a specific visual.

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --delaynumber
               Per-frame delay, in microseconds.  Default: 40000 (0.04 seconds.).

       --spinspeednumber
               0.1 - 15.0.  Default: 5.0.

       --countnumber
               0 - 100.  Default: 25.

       --cyclesnumber
               0 - 100.  Default: 40.

       --wireframe
               Render in wireframe instead of solid.

       --fps   Display the current frame rate, CPU load, and polygon count.

See Also

X(1), xscreensaver(1)

Synopsis

superquadrics  [--display host:display.screen] [--visual visual] [--window] [--root] [--window-id number]
       [--delay number] [--spinspeed number] [--count number] [--cycles number] [--wireframe] [--fps]

See Also