--visualvisual
Specify which visual to use. Legal values are the name of a visual class, or the id number
(decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-idnumber
Draw on the specified window.
--delaynumber
Per-frame delay, in microseconds. Default: 20000 (0.02 seconds.).
--speednumber
Number of frames before changing shape. Default: 1000.
--surfacerandom (Shortcut: --random-surface)
Display a random surface. This is the default.
--surfacedini (Shortcut: --dini)
Display Dini's surface.
--surfaceenneper (Shortcut: --enneper)
Display Enneper's minimal surface.
--surfacekuen (Shortcut: --kuen)
Display the Kuen surface.
--surfacemoebius (Shortcut: --moebius)
Display the Moebius strip.
--surfaceseashell (Shortcut: --seashell)
Display the seashell surface.
--surfaceswallowtail (Shortcut: --swallowtail)
Display the swallowtail catastrophe.
--surfacebohemian (Shortcut: --bohemian)
Display the Bohemian dome.
--surfacewhitney (Shortcut: --whitney)
Display the Whitney umbrella.
--surfacepluecker (Shortcut: --pluecker)
Display Pluecker's conoid.
--surfacehenneberg (Shortcut: --henneberg)
Display Henneberg's minimal surface.
--surfacecatalan (Shortcut: --catalan)
Display Catalan's minimal surface.
--surfacecorkscrew (Shortcut: --corkscrew)
Display the corkscrew surface.
--moderandom (Shortcut: --random-mode)
Use random OpenGL primitives to display the surface. This is the default.
--modepoints (Shortcut: --points)
Use OpenGL points to display the surface.
--modelines (Shortcut: --lines)
Use OpenGL lines to display the surface.
--modeline-loops (Shortcut: --line-loops)
Use OpenGL line loops to display the surface.
--wander|--no-wander
Whether to wander around the screen.
--spin|--no-spin
Whether to rotate around the center of the figure.
--fps Display the current frame rate, CPU load, and polygon count.