-f-fullscreen
switches to fullscreen mode (can currently not be changed from inside billard-gl itself)
-f-windowed
switches to windowed mode (default; can currently not be changed from inside billard-gl itself)
-t VALUE
texture size for the balls. Valid values are 1 for full size textures, 2 for half size textures,
4 for quarter size textures, and 8 for eighth size textures.
-tt VALUE
texture size for the table. Valid values are 1 for full size textures, 2 for half size textures,
4 for quarter size textures, 8 for eighth size textures, and 0 for no textures.
-at VALUE
texture size for the display. Valid values are 1 for full size textures and 2 for halfsized
textures.
-g VALUE
ball geometry; odd numbers >= 3. Higher values create more complex geometry.
To run billard-gl with minimum settings, try
billard-gl-t8-tt0-at2-g3
or for maximum settings, try
billard-gl-t1-tt1-at1-g11
All of the options are configurable from within billard-gl itself, unless stated otherwise.