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MetaBalls - draws 2D metaballs

Author

       W.P. van Paassen

X Version 11                                   6.08 (10-Oct-2023)                                  metaballs(6x)

Description

       This hack draws 2D metaballs to the screen by calculating the sum of the colors of all metaballs covering
       a pixel.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name  of  a  resource  file  that  overrides  the  global  resources  stored in the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       MetaBalls - draws 2D metaballs

Options

--visualvisual
               Specify which visual to use.  Legal values are the name of a  visual  class,  or  the  id  number
               (decimal or hex) of a specific visual.

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --ncolorsnumber
               Number of Colors.  Default: 256.

       --countnumber
               Number of MetaBalls.     2 - 255.  Default: 10.

       --delaynumber
               Per-frame delay, in microseconds.  Default: 5000 (0.005 seconds.).

       --cyclesnumber
               Duration.  100 - 3000.  Default: 1000.

       --radiusnumber
               MetaBall Radius.  2 - 100.  Default: 100.

       --deltanumber
               MetaBall Movement.  1 - 20.  Default: 3.

       --fps   Display the current frame rate and CPU load.

See Also

Synopsis

MetaBalls  [--display  host:display.screen]  [--visual  visual]  [--window] [--root] [--window-id number]
       [--ncolors number] [--count number] [--delay number] [--cycles number] [--radius number] [--delta number]
       [--fps]

See Also