rd-bomb - reaction/diffusion textures
Contents
Copyright
Copyright © 1997 by Scott Draves.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and
without fee is hereby granted, provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in supporting documentation.
Description
The rd-bomb program draws reaction/diffusion textures.
Environment
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the
RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.
History
The code is derived from the 'd' mode of the "Bomb" visual musical instrument, also by Scott Draves. The
equations come from Xmorphia, which is based on a version of the Gray-Scott model taken from:
John E. Pearson "Complex Patterns in a Simple System"
Science, 261,189, 9 July 1993.
Name
rd-bomb - reaction/diffusion textures
Options
If one of the reaction, diffusion, radius, and palette options is set to a negative value, then that
option will be set to a random appropriate value.
Be sure to try "-speed 1 -size 0.1 -epoch 3000".
rd-bomb accepts the following options:
--window
Draw on a newly-created window. This is the default.
--root Draw on the root window.
--window-idnumber
Draw on the specified window.
--install
Install a private colormap for the window.
--visualvisual
Specify which visual to use. Legal values are the name of a visual class, or the id number
(decimal or hex) of a specific visual.
--widthn--heightn
Specify the size of the tile, in pixels.
--reactionn--diffusionn
These are constants in the equations that effect its visual nature. Each may be one of 0, 1, or
2. Default is -1: these constants are chosen randomly.
--radiusn
Size of the seed.
--sizef
What fraction of the window is actively drawn, a floating point number between 0 (exclusive) and
1 (inclusive). Default is 1.0.
--speedf
When a fraction of the screen is active, the active area moves at this rate (a floating point
number). Default is zero. Suggested value: 1.0.
--delaymillisecs
How many milliseconds to delay between frames; default 1, or about 1/1000th of a second.
--fps Display the current frame rate and CPU load.
See Also
X(1), xscreensaver(1), https://scottdraves.com/bomb.html https://web.archive.org/web/19981206145216/http%3A//www.ccsf.caltech.edu/ismap/image.html
Synopsis
rd-bomb [--display host:display.screen] [--foreground color] [--background color] [--window] [--root]
[--window-id number][--install] [--visual visual] [--width n] [--height n] [--reaction n] [--diffusion n]
[--size f] [--speed f] [--delay millisecs] [--fps]
See Also
🪟
Window 💣
Bomb 