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fuzzyflakes - falling snowflakes/flower shapes

Author

       Barry Dmytro <badcherry@mailc.net>

Credits

       The  color generation algorithm was borrowed from a friend <ZoeB> from #vegans@irc.blitzed.org.  Her site
       was [REDACTED].  To see her original code in action visit her site.

X Version 11                                   6.08 (10-Oct-2023)                                fuzzyflakes(6x)

Description

       The fuzzyflakes program draws falling pastel colored snowflake/flower shapes.  Inspired by the credits of
       the anime "Azumanga Daioh".

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name  of  a  resource  file  that  overrides  the  global  resources  stored in the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       fuzzyflakes - falling snowflakes/flower shapes

Options

fuzzyflakes accepts the following options:

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --mono  If on a color display, pretend we're on a monochrome display.

       --install
               Install a private colormap for the window.

       --visualvisual
               Specify  which  visual  to  use.   Legal  values are the name of a visual class, or the id number
               (decimal or hex) of a specific visual.

       --delayusecs
               The delay between steps of the animation, in microseconds.  Default: 250000.

       --speedint
               How fast, 1-50.  Default 10.

       --armsint
               How many arms on the flakes; default 5.

       --thicknessint
               How thick to make the lines; default 10 pixels.

       --bthicknessint
               How thick to make the borders; default 3 pixels.

       --radiusint
               Radius of the objects; default 20 pixels.

       --layersint
               How many layers of objects; default 3.

       --densityint
               Default 5.

       --no-db Disable double-buffering.

       --colorstring
               The base color for the color scheme.  Typed as a hexadecimal triplet with or with out the leading
               #. ie. fa4563 & #43cd12 are both acceptable.  If the saturation of you color is too  low  (<0.03)
               the random color generator will kick in.  The default color is #efbea5

       --random-colors
               This enables the random color generation.  It is disabled by default.  It overrides anything from
               -color

       --fps   Display the current frame rate and CPU load.

See Also

X(1), xscreensaver(1)

Synopsis

fuzzyflakes [--display host:display.screen] [--foreground color] [--background color] [--window] [--root]
       [--window-id  number][--mono]  [--install]  [--visual  visual] [--delay usecs] [--speed int] [--arms int]
       [--thickness int] [--bthickness int] [--radius int] [--layers  int]  [--density  int]  [--no-db]  (-color
       string) (-random-colors) [--fps]

See Also