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s3d_obj_info - object information

Author

SimonWunderlich
           Author of s3d

s3d                                                                                              S3D_OBJ_INFO(9)

Description

       Can be used on the buffer of an event of type S3D_EVENT_OBJ_INFO. name will usually contain nothing for
       usual objects, but mcp objects will contain the applications names here. r is the radius of the convex
       sphere an object, which will also be interesting for the mcp.

       Special objects like camera, pointer will have the "sys_" prefix in the name and will be named
       "pointer0", "pointer1" ... or "cam0", "cam1" ... For cam object, scale will contain the aspect ratio.

Name

       s3d_obj_info - object information

Structure Members

           struct s3d_obj_info {
                uint32_t object;
                uint32_t flags;
                float trans_x;
                float trans_y;
                float trans_z;
                float rot_x;
                float rot_y;
                float rot_z;
                float scale;
                float r;
                char name;
           }

Synopsis

#include<s3d.h>

See Also