UList(void*=nil)
Create a new UList instance, optionally supplying the value for the void pointer it stores.
virtual~UList()
Delete the entire list. Normally the sentinel, which represents the list, is the entry that is
deleted explicitly. Note that the data on the list, stored as void*'s, cannot be deleted in this
manner.
voidAppend(UList*)voidPrepend(UList*)
When performed on the sentinel, Append appends an element to the end of the list and Prepend
prepends it to the beginning of the list. When performed on a UList instance other than the
sentinel, Append has the effect of inserting its argument before the instance, while Prepend has
the effect of inserting it after the instance.
voidRemove(UList*)
Unlink the specified UList instance from the list it is in. The object on which this operation is
called is irrelevant.
voidDelete(void*)
Find the UList instance in this list containing the given void pointer, remove it from the list it
is in, and delete it.
UList*Find(void*)
Return the UList instance in this list containing the given void pointer.
UList*First()UList*Last()UList*End()UList*Next()UList*Prev()
Return various UList instance in the list relative to this, i.e., as if it were the sentinel. End
returns the sentinel (this) and is useful for detecting the end of an iteration through the list;
the other operations are self-explanatory.
booleanIsEmpty()
Return whether or not the list has any elements.
void*operator()()
Return the void pointer that the UList stores.
UList*operator[](inti)
Return the ith UList in the list, where the next element is the first, etc.
Unidraw 3 October 1990 UList(3U)