ost::UDPSocket - UDP sockets implement the TCP SOCK_DGRAM UDP protocol.
Contents
Constructor & Destructor Documentation
ost::UDPSocket::UDPSocket(Familyfamily=IPV4)
Create an unbound UDP socket, mostly for internal use.
ost::UDPSocket::UDPSocket(constchar*name,Familyfamily=IPV4)
Create a UDP socket bound by a service name.
ost::UDPSocket::UDPSocket(constIPV4Address&bind,tpport_tport)
Create a UDP socket and bind it to a specific interface and port address so that other UDP sockets on
remote machines (or the same host) may find and send UDP messages to it. On failure to bind, an exception
is thrown.
Parametersbind address to bind this socket to.
port number to bind this socket to.
ost::UDPSocket::UDPSocket(constIPV6Address&bind,tpport_tport)virtualost::UDPSocket::~UDPSocket()[virtual]
Destroy a UDP socket as a socket.
Detailed Description
UDP sockets implement the TCP SOCK_DGRAM UDP protocol.
They can be used to pass unverified messages between hosts, or to broadcast a specific message to an
entire subnet. Please note that Streaming of realtime data commonly use UDPDuplex related classes rather
than UDPSocket.
In addition to connected TCP sessions, Common C++ supports UDP sockets and these also cover a range of
functionality. Like a TCPSocket, A UDPSocket can be created bound to a specific network interface and/or
port address, though this is not required. UDP sockets also are usually either connected or otherwise
'associated' with a specific 'peer' UDP socket. Since UDP sockets operate through discreet packets, there
are no streaming operators used with UDP sockets.
In addition to the UDP 'socket' class, there is a 'UDPBroadcast' class. The UDPBroadcast is a socket that
is set to send messages to a subnet as a whole rather than to an individual peer socket that it may be
associated with.
UDP sockets are often used for building 'realtime' media streaming protocols and full duplex messaging
services. When used in this manner, typically a pair of UDP sockets are used together; one socket is used
to send and the other to receive data with an associated pair of UDP sockets on a 'peer' host. This
concept is represented through the Common C++ UDPDuplex object, which is a pair of sockets that
communicate with another UDPDuplex pair.
Author
David Sugar dyfet@ostel.com
Unreliable Datagram Protocol sockets.
Member Data Documentation
Familyost::UDPSocket::family[protected]structsockaddr_inost::UDPSocket::ipv4structsockaddr_in6ost::UDPSocket::ipv6union{...}ost::UDPSocket::peer[protected]Member Function Documentation
voidost::UDPSocket::connect(constchar*service)voidost::UDPSocket::connect(constIPV4Host&host,tpport_tport)voidost::UDPSocket::connect(constIPV6Host&host,tpport_tport)Errorost::UDPSocket::disconnect(void)
Disassociate this socket from any host connection. No data should be read or written until a connection
is established.
Socket::Errorost::UDPSocket::getInterfaceIndex(constchar*ethX,int&InterfaceIndex)
get the interface index for a named network device
ParametersethX is device name, like 'eth0' or 'eth1'
InterfaceIndex is the index value returned by os
IPV4Hostost::UDPSocket::getIPV4Peer(tpport_t*port=NULL)const
Examine address of sender of next waiting packet. This also sets 'peer' address to the sender so that the
next 'send' message acts as a 'reply'. This additional behavior overides the standard socket getSender
behavior.
Parametersport pointer to hold port number.
IPV6Hostost::UDPSocket::getIPV6Peer(tpport_t*port=NULL)constIPV4Hostost::UDPSocket::getPeer(tpport_t*port=NULL)const[inline]Socket::Errorost::UDPSocket::join(constIPV4Multicast&ia,intInterfaceIndex)
join a multicast group on a particular interface
Parametersia is the multicast address to use
InterfaceIndex is the index value returned by getInterfaceIndex
ssize_tost::UDPSocket::peek(void*buf,size_tlen)[inline]
Examine contents of next waiting packet.
Parametersbuf pointer to packet buffer for contents.
len of packet buffer.
Returns
number of bytes examined.
References _IOLEN64.
ssize_tost::UDPSocket::receive(void*buf,size_tlen,boolreply=false)
Receive a message from any host.
Parametersbuf pointer to packet buffer to receive.
len of packet buffer to receive.
reply save sender address for reply if true.
Returns
number of bytes received.
ssize_tost::UDPSocket::send(constvoid*buf,size_tlen)
Send a message packet to a peer host.
Parametersbuf pointer to packet buffer to send.
len of packet buffer to send.
Returns
number of bytes sent.
Errorost::UDPSocket::setLoopback(boolenable)[inline]
Set the loopback.
References ost::Socket::setLoopbackByFamily().
Errorost::UDPSocket::setMulticast(boolenable)[inline]
Set the multicast.
References ost::Socket::setMulticastByFamily().
voidost::UDPSocket::setPeer(constchar*service)
Associate socket with a named connection.
voidost::UDPSocket::setPeer(constIPV4Host&host,tpport_tport)
set the peer address to send message packets to. This can be set before every send() call if nessisary.
Parametershost address to send packets to.
port number to deliver packets to.
voidost::UDPSocket::setPeer(constIPV6Host&host,tpport_tport)Errorost::UDPSocket::setTimeToLive(charttl)[inline]
Set time to live.
References ost::Socket::setTimeToLiveByFamily().
Name
ost::UDPSocket - UDP sockets implement the TCP SOCK_DGRAM UDP protocol.
Synopsis
#include <socket.h>
Inherits ost::Socket.
Inherited by ost::UDPBroadcast, ost::UDPReceive [protected], and ost::UDPTransmit [protected].
PublicMemberFunctionsUDPSocket (Familyfamily=IPV4)
Create an unbound UDP socket, mostly for internal use.
UDPSocket (const char *name, Familyfamily=IPV4)
Create a UDP socket bound by a service name.
UDPSocket (const IPV4Address &bind, tpport_t port)
Create a UDP socket and bind it to a specific interface and port address so that other UDP sockets on
remote machines (or the same host) may find and send UDP messages to it.
UDPSocket (const IPV6Address &bind, tpport_t port)
virtual ~UDPSocket ()
Destroy a UDP socket as a socket.
ErrorsetLoopback (bool enable)
Set the loopback.
ErrorsetMulticast (bool enable)
Set the multicast.
ErrorsetTimeToLive (char ttl)
Set time to live.
void setPeer (const IPV4Host &host, tpport_t port)
set the peer address to send message packets to.
void connect (const IPV4Host &host, tpport_t port)
void setPeer (const IPV6Host &host, tpport_t port)
void connect (const IPV6Host &host, tpport_t port)
Socket::ErrorgetInterfaceIndex (const char *ethX, int &InterfaceIndex)
get the interface index for a named network device
Socket::Errorjoin (const IPV4Multicast &ia, int InterfaceIndex)
join a multicast group on a particular interface
ssize_t send (const void *buf, size_t len)
Send a message packet to a peer host.
ssize_t receive (void *buf, size_t len, bool reply=false)
Receive a message from any host.
IPV4HostgetIPV4Peer (tpport_t *port=NULL) const
Examine address of sender of next waiting packet.
IPV4HostgetPeer (tpport_t *port=NULL) const
IPV6HostgetIPV6Peer (tpport_t *port=NULL) const
ssize_t peek (void *buf, size_t len)
Examine contents of next waiting packet.
void setPeer (const char *service)
Associate socket with a named connection.
void connect (const char *service)
Errordisconnect (void)
Disassociate this socket from any host connection.
ProtectedAttributes
union {
struct sockaddr_in6 ipv6
struct sockaddr_in ipv4
} peerFamilyfamilyAdditionalInheritedMembers