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SDL_EndGPUComputePass - Ends the current compute pass.

Availability

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                           SDL_EndGPUComputePass(3)

Description

       All bound compute state on the command buffer is unset. The compute pass handle is now invalid.

Function Parameters

compute_pass
              a compute pass handle.

Header File

       Defined in SDL3/SDL_gpu.h

Name

       SDL_EndGPUComputePass - Ends the current compute pass.

Synopsis

#include"SDL3/SDL.h"voidSDL_EndGPUComputePass(SDL_GPUComputePass*compute_pass);

See Also