SDL_GPUCopyPass - An opaque handle representing a copy pass.
Contents
Availability
This struct is available since SDL 3.2.0.
Description
This handle is transient and should not be held or referenced after
SDL_EndGPUCopyPass
is called.
Header File
Defined in SDL3/SDL_gpu.h
Name
SDL_GPUCopyPass - An opaque handle representing a copy pass.
See Also
•(3), SDL_BeginGPUCopyPass(3), •(3), SDL_EndGPUCopyPass(3) Simple Directmedia Layer SDL 3.2.10 SDL_GPUCopyPass(3type)
Synopsis
#include"SDL3/SDL.h"typedefstructSDL_GPUCopyPassSDL_GPUCopyPass;
