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SDL_GPUCopyPass - An opaque handle representing a copy pass.

Availability

       This struct is available since SDL 3.2.0.

Description

       This handle is transient and should not be held or referenced after

       SDL_EndGPUCopyPass
        is called.

Header File

       Defined in SDL3/SDL_gpu.h

Name

       SDL_GPUCopyPass - An opaque handle representing a copy pass.

See Also

•(3), SDL_BeginGPUCopyPass(3), •(3), SDL_EndGPUCopyPass(3)

Simple Directmedia Layer                           SDL 3.2.10                             SDL_GPUCopyPass(3type)

Synopsis

#include"SDL3/SDL.h"typedefstructSDL_GPUCopyPassSDL_GPUCopyPass;

See Also