SDL_PLATFORM_3DS - A preprocessor macro that is only defined if compiling for Nintendo 3DS.
Contents
Availability
This macro is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_PLATFORM_3DS(3)
Name
SDL_PLATFORM_3DS - A preprocessor macro that is only defined if compiling for Nintendo 3DS.
Synopsis
#include<SDL3/SDL_platform_defines.h>#defineSDL_PLATFORM_3DS1
