SDL_PLATFORM_PS2 - A preprocessor macro that is only defined if compiling for Sony PlayStation 2.
Contents
Availability
This macro is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_PLATFORM_PS2(3)
Name
SDL_PLATFORM_PS2 - A preprocessor macro that is only defined if compiling for Sony PlayStation 2.
Synopsis
#include<SDL3/SDL_platform_defines.h>#defineSDL_PLATFORM_PS21
