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glVertexAttribBinding - associate a vertex attribute and a vertex buffer binding for a vertex array

Associated Gets

glGet() with arguments GL_MAX_VERTEX_ATTRIB_BINDINGS, GL_VERTEX_BINDING_DIVISOR.

C Specification

voidglVertexAttribBinding(GLuintattribindex,GLuintbindingindex);voidglVertexArrayAttribBinding(GLuintvaobj,GLuintattribindex,GLuintbindingindex);

Description

glVertexAttribBinding and glVertexArrayAttribBinding establishes an association between the generic
       vertex attribute of a vertex array object whose index is given by attribindex, and a vertex buffer
       binding whose index is given by bindingindex. For glVertexAttribBinding, the vertex array object affected
       is that currently bound. For glVertexArrayAttribBinding, vaobj is the name of the vertex array object.

       attribindex must be less than the value of GL_MAX_VERTEX_ATTRIBS and bindingindex must be less than the
       value of GL_MAX_VERTEX_ATTRIB_BINDINGS.

Errors

GL_INVALID_OPERATION is generated by glVertexAttribBinding if no vertex array object is bound.

       GL_INVALID_OPERATION is generated by glVertexArrayAttribBinding if vaobj is not the name of an existing
       vertex array object.

       GL_INVALID_VALUE is generated if attribindex is greater than or equal to the value of
       GL_MAX_VERTEX_ATTRIBS.

       GL_INVALID_VALUE is generated if bindingindex is greater than or equal to the value of
       GL_MAX_VERTEX_ATTRIB_BINDINGS.

Name

       glVertexAttribBinding - associate a vertex attribute and a vertex buffer binding for a vertex array
       object

Parameters

vaobj
           Specifies the name of the vertex array object for glVertexArrayAttribBinding.

       attribindex
           The index of the attribute to associate with a vertex buffer binding.

       bindingindex
           The index of the vertex buffer binding with which to associate the generic vertex attribute.

See Also

glBindVertexBuffer(), glVertexAttribFormat(), glVertexBindingDivisor(), glVertexAttribPointer().

Version Support

       ┌────────────────────────────┬───────────────────────────────────────────────────────────────────────┐
       │                            │                OpenGLVersion                                         │
       ├────────────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │ Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │ /                          │     │     │     │     │     │     │     │     │     │     │     │     │
       │ Feature                    │     │     │     │     │     │     │     │     │     │     │     │     │
       │ Name                       │     │     │     │     │     │     │     │     │     │     │     │     │
       ├────────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │ glVertexArrayAttribBinding │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │
       ├────────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │ glVertexAttribBinding      │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │  ✔  │  ✔  │
       └────────────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

See Also