XpmReadFileToImage
The XpmReadFileToImage() function reads in a file in the XPM format. If the file cannot be opened it
returns XpmOpenFailed. If the file can be opened but does not contain valid XPM data, it returns
XpmFileInvalid. If insufficient working storage is allocated, it returns XpmNoMemory. If the passed
XpmAttributes structure pointer is not NULL, XpmReadFileToImage() looks for the following attributes:
XpmVisual, XpmColormap, XpmDepth, XpmColorSymbols, XpmExactColors, XpmCloseness, XpmRGBCloseness,
XpmAllocCloseColors, XpmReturnPixels, XpmReturnAllocPixels, XpmAllocColor, XpmFreeColors,
XpmColorClosure, XpmReturnExtensions, XpmReturnColorTable, XpmBitmapFormat, sets the XpmSize, the
XpmCharsPerPixel, and possibly the XpmHotspot attributes when returning. As a backward compatibility
feature, XpmReadFileToImage() also looks for the XpmReturnInfos attributes. As specified in the table
(page 12), if the data related to the attributes XpmReturnExtensions, XpmReturnColorTable, and
XpmReturnInfos cannot be returned as requested because of insufficient memory storage,
XpmReadFileToImage() will change the valuemask to mention this and will try to continue. So the caller
should check on this before accessing this data.
Note: The valuemask of the passed XpmAttributes must be set to some valid value, at least zero, otherwise
unpredictable errors can occur.
XpmReadFileToImage() allocates colors, as read from the file or possibly overridden as specified in the
XpmColorSymbols attributes. The colors are allocated using the color settings for the visual specified
by the XpmColorKey attribute, which has the value XPM_MONO, XPM_GRAY4, XPM_GRAY, or XPM_COLOR. If the
XpmColorKey attribute is not set it is determined by examining the type of visual. If no default value
exists for the specified visual, it first looks for other defaults nearer to the monochrome visual type
and secondly nearer to the color visual type. If the color which is found is not valid (cannot be
parsed), it looks for another default one according to the same algorithm. If allocating a color fails,
and the closeness attribute is set, it tries to find a color already in the colormap that is closest to
the desired color, and uses that. If the alloc_close_colors attribute is set to False, the found close
color is not allocated but it is used anyway. This is especially useful for applications which use a
private colormap containing read/write cells and have complete control over the colormap. On the other
hand, since in such a case there is no guarantee that the color pixel will not change any time, this
should be avoided when using the default colormap. If no color can be found that is within closeness of
the Red, Green, and Blue components of the desired color, it reverts to trying other default values as
explained above. For finer control over the closeness requirements of a particular icon, the
red_closeness, green_closeness, and blue_closeness attributes may be used instead of the more general
closeness attribute.
The RGB components are integers within the range 0 (black) to 65535 (white). A closeness of less than
10000, for example, will cause only quite close colors to be matched, while a closeness of more than
50000 will allow quite dissimilar colors to match. Specifying a closeness of more than 65535 will allow
any color to match, thus forcing the icon to be drawn in color no matter how bad the colormap is. The
value 40000 seems to be about right for many situations requiring reasonable but not perfect matches.
With this setting the color must only be within the same general area of the RGB cube as the desired
color. If the exactColors attribute is set it then returns XpmColorError, otherwise it creates the
images and returns XpmSuccess. If no color is found, and no close color exists or is wanted, and all
visuals have been exhausted, XpmColorFailed is returned.
XpmReadFileToImage() returns the created image to image_return if not NULL and possibly the created
shapemask to shapeimage_return if not NULL and the color None is used. If required it stores into the
XpmAttributes structure the list of the used pixels. When the image depth is one, the image format is
either as specified by the bitmap_format attribute if set or ZPixmap. When the depth is different from
one the image format is always ZPixmap. When finished the caller must free the images using
XDestroyImage(3), the allocated colors using XFreeColors(3) or the application equivalent function when
the standard Xlib functions are not used, and possibly the data returned into the XpmAttributes using
XpmFreeAttributes(3). In addition, on systems which support such features XpmReadFileToImage() deals
with compressed files by forking an uncompress or gzip process and reading from the piped result. It
assumes that the specified file is compressed if the given file name ends by ’.Z’ or ’.gz’. In case the
file name does not end so, XpmReadFileToImage() looks for the given file name assuming it is not a
compressed file. And if instead of a file name NULL is passed to XpmReadFileToImage(), it reads from the
standard input.
XpmReadFileToPixmap
The XpmReadFileToPixmap() function creates X images using XpmReadFileToImage() and thus returns the same
errors. In addition on success it then creates the related pixmaps, using XPutImage(3), which are
returned to pixmap_return and shapemask_return if not NULL, and finally destroys the created images using
XDestroyImage(3). When finished the caller must free the pixmaps using XFreePixmap(3), the allocated
colors using XFreeColors(3) or the application equivalent function when the standard Xlib functions are
not used, and possibly the data returned into the XpmAttributes using XpmFreeAttributes(3).
XpmReadFileToBufferXpmReadFileToBuffer() allocates and fills a buffer from a file. XpmReadFileToBuffer() returns
XpmOpenFailed if it cannot open the file, returns XpmNoMemory if insufficient working storage is
allocated, and XpmSuccess otherwise. The allocated buffer returned by XpmReadFileToBuffer() should be
freed with XpmFree(3) when done.
As a convenience, the XpmReadFileToBuffer() and XpmWriteFileFromBuffer(3) are provided to copy a file to
a buffer and to write a file from a buffer. Thus for instance one may decide to use
XpmReadFileToBuffer(), XpmCreatePixmapFromBuffer(3), and XpmFree(3) instead of XpmReadFileToPixmap(). On
some systems this may lead to a performance improvement, since the parsing will be performed in memory,
but it uses more memory.
XpmReadFileToDataXpmReadFileToData() returns XpmOpenFailed if it cannot open the file, XpmNoMemory if insufficient working
storage is allocated, XpmFileInvalid if this is not a valid XPM file, and XpmSuccess otherwise. The
allocated data returned by XpmReadFileToData() should be freed with XpmFree(3) when done.
XpmReadFileToXpmImage
The XpmReadFileToXpmImage() function reads in a file in the XPM format. If the file cannot be opened it
returns XpmOpenFailed. If the file can be opened but does not contain valid XPM data, it returns
XpmFileInvalid. If insufficient working storage is allocated, it returns XpmNoMemory. On success it
fills in the given XpmImage structure and returns XpmSuccess.