clEnqueueReleaseD3D10ObjectsKHR - Release OpenCL memory objects that have been created from Direct3D 10
Contents
Copyright
Copyright © 2007-2011 The Khronos Group Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and/or
associated documentation files (the "Materials"), to deal in the Materials without restriction, including
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Errors
Returns CL_SUCCESS returns CL_SUCCESS if the function is executed successfully. If <num_objects> is 0 and
<mem_objects> is NULL then the function does nothing and returns CL_SUCCESS. Otherwise it returns one of
the following errors:
• CL_INVALID_VALUE if num_objects is zero and mem_objects is not a NULL value or if num_objects > 0 and
mem_objects is NULL.
• CL_INVALID_MEM_OBJECT if memory objects in mem_objects are not valid OpenCL memory objects or if
memory objects in mem_objects have not been created from Direct3D 10 resources.
• CL_INVALID_COMMAND_QUEUE if command_queue is not a valid command-queue.
• CL_INVALID_CONTEXT if context associated with command_queue was not created from an Direct3D 10
context.
• CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR if memory objects in mem_objects have not previously been acquired
using clEnqueueAcquireD3D10ObjectsKHR, or have been released using clEnqueueReleaseD3D10ObjectsKHR
since the last time that they were acquired.
• CL_INVALID_EVENT_WAIT_LIST if event_wait_list is NULL and num_event_in_wait_list > 0, or
event_wait_list is not NULL and num_event_in_wait_list is 0, or if event objects in event_wait_list
are not valid events.
• CL_OUT_OF_HOST_MEMORY if there is a failure to allocate resources required by the OpenCL
implementation on the host.
Name
clEnqueueReleaseD3D10ObjectsKHR - Release OpenCL memory objects that have been created from Direct3D 10
resources.
cl_intclEnqueueReleaseD3D10ObjectsKHR(cl_command_queuecommand_queue,cl_uintnum_objects,constcl_mem*mem_objects,cl_uintnum_events_in_wait_list,constcl_event*event_wait_list,cl_event*event);Notes
1. OpenCL Specification
page 79, section 9.9.7.6 - Sharing memory objects created from...
The Khronos Group 11/18/2024 CLENQUEUERELEASED3D1(3clc)
Parameters
num_objects
The number of memory objects to be released in mem_objects.
mem_objects
A pointer to a list of OpenCL memory objects that were created from Direct3D 10 resources.
num_events_in_wait_list, event_wait_list
Specify events that need to complete before this particular command can be executed. If
event_wait_list is NULL, then this particular command does not wait on any event to complete. If
event_wait_list is NULL, num_events_in_wait_list must be 0. If event_wait_list is not NULL, the list
of events pointed to by event_wait_list must be valid and num_events_in_wait_list must be greater
than 0. The events specified in event returns an event object that identifies this particular command
and can be used to query or queue a wait for this particular command to complete. event can be NULL
in which case it will not be possible for the application to query the status of this command or
queue a wait for this command to complete. If the event_wait_list and the event arguments are not
NULL, the event argument should not refer to an element of the event_wait_list array.
See Also
cl_khr_d3d10_sharing(3clc), clGetDeviceIDsFromD3D10KHR(3clc), clCreateFromD3D10BufferKHR(3clc), clCreateFromD3D10Texture2DKHR(3clc), clCreateFromD3D10Texture3DKHR(3clc), clEnqueueAcquireD3D10ObjectsKHR(3clc)
Specification
OpenCLSpecification[1]
