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destroy_rle_sprite - Destroys an RLE sprite. Allegro game programming library.

Description

       Destroys  an  RLE  sprite  structure previously returned by get_rle_sprite().  If you pass a NULL pointer
       this function won't do anything. Use this once you are done with an RLE sprite to avoid memory  leaks  in
       your program.

Name

       destroy_rle_sprite - Destroys an RLE sprite. Allegro game programming library.

See Also

get_rle_sprite(3alleg4)

Allegro                                           version 4.4.3                      destroy_rle_sprite(3alleg4)

Synopsis

#include<allegro.h>voiddestroy_rle_sprite(RLE_SPRITE*sprite);

See Also