destroy_rle_sprite - Destroys an RLE sprite. Allegro game programming library.
Contents
Description
Destroys an RLE sprite structure previously returned by get_rle_sprite(). If you pass a NULL pointer
this function won't do anything. Use this once you are done with an RLE sprite to avoid memory leaks in
your program.
Name
destroy_rle_sprite - Destroys an RLE sprite. Allegro game programming library.
See Also
get_rle_sprite(3alleg4) Allegro version 4.4.3 destroy_rle_sprite(3alleg4)
Synopsis
#include<allegro.h>voiddestroy_rle_sprite(RLE_SPRITE*sprite);
