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destroy_sample - Destroys a sample structure when you are done with it. Allegro game programming library.

Description

       Destroys a sample structure when you are done with it. It is safe to call this even when the sample might
       be  playing,  because  it  checks and will kill it off if it is active. Use this to avoid memory leaks in
       your program.

Name

       destroy_sample - Destroys a sample structure when you are done with it. Allegro game programming library.

See Also

load_sample(3alleg4), exsample(3alleg4)

Allegro                                           version 4.4.3                          destroy_sample(3alleg4)

Synopsis

#include<allegro.h>voiddestroy_sample(SAMPLE*spl);

See Also