destroy_scene - Deallocates the memory used by a scene. Allegro game programming library.
Contents
Description
Deallocate memory previously allocated by create_scene. Use this to avoid memory leaks in your program.
Name
destroy_scene - Deallocates the memory used by a scene. Allegro game programming library.
See Also
create_scene(3alleg4), scene_polygon3d(3alleg4), clear_scene(3alleg4), render_scene(3alleg4), scene_gap(3alleg4), exscn3d(3alleg4) Allegro version 4.4.3 destroy_scene(3alleg4)
Synopsis
#include<allegro.h>voiddestroy_scene();
