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SDL_ReleaseGPUBuffer - Frees the given buffer as soon as it is safe to do so.

Availability

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                            SDL_ReleaseGPUBuffer(3)

Description

       You must not reference the buffer after calling this function.

Function Parameters

device a GPU context.

       buffer a buffer to be destroyed.

Header File

       Defined in SDL3/SDL_gpu.h

Name

       SDL_ReleaseGPUBuffer - Frees the given buffer as soon as it is safe to do so.

Synopsis

#include"SDL3/SDL.h"voidSDL_ReleaseGPUBuffer(SDL_GPUDevice*device,SDL_GPUBuffer*buffer);

See Also