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SDL_ReleaseGPUSampler - Frees the given sampler as soon as it is safe to do so.

Availability

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                           SDL_ReleaseGPUSampler(3)

Description

       You must not reference the sampler after calling this function.

Function Parameters

device a GPU context.

       sampler
              a sampler to be destroyed.

Name

       SDL_ReleaseGPUSampler - Frees the given sampler as soon as it is safe to do so.

Synopsis

#include<SDL3/SDL_gpu.h>voidSDL_ReleaseGPUSampler(SDL_GPUDevice*device,SDL_GPUSampler*sampler);

See Also