SDL_ReleaseGPUSampler - Frees the given sampler as soon as it is safe to do so.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_ReleaseGPUSampler(3)
Description
You must not reference the sampler after calling this function.
Function Parameters
device a GPU context.
sampler
a sampler to be destroyed.
Name
SDL_ReleaseGPUSampler - Frees the given sampler as soon as it is safe to do so.
Synopsis
#include<SDL3/SDL_gpu.h>voidSDL_ReleaseGPUSampler(SDL_GPUDevice*device,SDL_GPUSampler*sampler);
