Net::Frame::Layer::UDP - User Datagram Protocol layer object
Contents
Attributes
srcdst Source and destination ports.
length
The length in bytes of the datagram, including layer 7 payload (that is, layer 4 + layer 7).
checksum
Checksum of the datagram.
The following are inherited attributes. See Net::Frame::Layer for more information.
rawpayloadnextLayerConstants
No constants here.
Copyright And License
Copyright (c) 2006-2019, Patrice <GomoR> Auffret
You may distribute this module under the terms of the Artistic license. See LICENSE.Artistic file in the
source distribution archive.
perl v5.36.0 2022-12-04 Net::Frame::Layer::UDP(3pm)
Description
This modules implements the encoding and decoding of the UDP layer.
RFC: ftp://ftp.rfc-editor.org/in-notes/rfc768.txt
See also Net::Frame::Layer for other attributes and methods.
Methods
newnew (hash)
Object constructor. You can pass attributes that will overwrite default ones. See SYNOPSIS for
default values.
computeLengths
Computes various lengths contained within this layer.
computeChecksums ({ type => PROTO, src => IP, dst => IP })
In order to compute checksums of TCP, you need to pass the protocol type (IPv4, IPv6), the source and
destination IP addresses (IPv4 for IPv4, IPv6 for IPv6).
getKeygetKeyReverse
These two methods are basically used to increase the speed when using recv method from
Net::Frame::Simple. Usually, you write them when you need to write match method.
match (Net::Frame::Layer::UDP object)
This method is mostly used internally. You pass a Net::Frame::Layer::UDP layer as a parameter, and it
returns true if this is a response corresponding for the request, or returns false if not.
The following are inherited methods. Some of them may be overridden in this layer, and some others may
not be meaningful in this layer. See Net::Frame::Layer for more information.
layercomputeLengthscomputeChecksumspackunpackencapsulategetLengthgetPayloadLengthprintdumpName
Net::Frame::Layer::UDP - User Datagram Protocol layer object
See Also
Net::Frame::Layer
Synopsis
use Net::Frame::Layer::UDP qw(:consts);
# Build a layer
my $layer = Net::Frame::Layer::UDP->new(
src => getRandomHighPort(),
dst => 0,
length => 0,
checksum => 0,
);
$layer->pack;
print 'RAW: '.$layer->dump."\n";
# Read a raw layer
my $layer = Net::Frame::Layer::UDP->new(raw = $raw);
print $layer->print."\n";
print 'PAYLOAD: '.unpack('H*', $layer->payload)."\n"
if $layer->payload;
