SocksClientnew(%cfg)new_from_socket($socket,%cfg)new_from_fd($socket,%cfg)
Creates a new IO::Socket::Socks client object. new_from_socket() is the same as new(), but allows one to
create object from an existing and not connected socket (new_from_fd is new_from_socket alias). To make
IO::Socket::Socks object from connected socket see "start_SOCKS"
Both takes the following config hash:
SocksVersion => 4 or 5. Default is 5
Timeout => connect/accept timeout
Blocking => Since IO::Socket::Socks version 0.5 you can perform non-blocking connect/bind by
passing false value for this option. Default is true - blocking. See ready()
below for more details.
SocksResolve => resolve host name to ip by proxy server or
not (will resolve by client). This
overrides value of $SOCKS4_RESOLVE or $SOCKS5_RESOLVE
variable. Boolean.
SocksDebug => This will cause all of the SOCKS traffic to
be presented on the command line in a form
similar to the tables in the RFCs. This overrides value
of $SOCKS_DEBUG variable. Boolean.
ProxyAddr => Hostname of the proxy
ProxyPort => Port of the proxy
ConnectAddr => Hostname of the remote machine
ConnectPort => Port of the remote machine
BindAddr => Hostname of the remote machine which will
connect to the proxy server after bind request
BindPort => Port of the remote machine which will
connect to the proxy server after bind request
UdpAddr => Expected address where datagrams will be sent. Fill it with address
of all zeros if address is not known at this moment.
Proxy server may use this information to limit access to the association.
UdpPort => Expected port where datagrams will be sent. Use zero port
if port is not known at this moment. Proxy server may use this
information to limit access to the association.
AuthType => What kind of authentication to support:
none - no authentication (default)
userpass - Username/Password. For socks5
proxy only.
RequireAuth => Do not send ANON as a valid auth mechanism.
For socks5 proxy only
Username => For socks5 if AuthType is set to userpass, then
you must provide a username. For socks4 proxy with
this option you can specify userid.
Password => If AuthType is set to userpass, then you must
provide a password. For socks5 proxy only.
The following options should be specified:
(ProxyAddr and ProxyPort)
(ConnectAddr and ConnectPort) or (BindAddr and BindPort) or (UdpAddr and UdpPort)
Other options are facultative.
start_SOCKS($socket,%cfg)
This is a class method to start socks handshake on already connected socket. This will bless passed
$socket to IO::Socket::Socks class. %cfg is like hash in the constructor. Only options listed below
makes sense:
Timeout
ConnectAddr
ConnectPort
BindAddr
BindPort
UdpAddr
UdpPort
SocksVersion
SocksDebug
SocksResolve
AuthType
RequireAuth
Username
Password
AuthMethods
On success this method will return same $socket, but as IO::Socket::Socks object. On failure it will
return undef (but socket will be still blessed to IO::Socket::Socks class). See example:
use IO::Socket;
use IO::Socket::Socks;
my $sock = IO::Socket::INET->new("$proxy_host:$proxy_port") or die $@;
$sock = IO::Socket::Socks->start_SOCKS($sock, ConnectAddr => "google.com", ConnectPort => 80) or die $SOCKS_ERROR;
version()
Returns socks version for this socket
ready()
Returns true when socket becomes ready to transfer data (socks handshake done), false otherwise. This is
useful for non-blocking connect/bind. When this method returns false value you can determine what socks
handshake need for with $SOCKS_ERROR variable. It may need for read, then $SOCKS_ERROR will be
SOCKS_WANT_READ or need for write, then it will be SOCKS_WANT_WRITE.
Example:
use IO::Socket::Socks;
use IO::Select;
my $sock = IO::Socket::Socks->new(
ProxyAddr => 'localhost', ProxyPort => 1080, ConnectAddr => 'mail.com', ConnectPort => 80, Blocking => 0
) or die $SOCKS_ERROR;
my $sel = IO::Select->new($sock);
until ($sock->ready) {
if ($SOCKS_ERROR == SOCKS_WANT_READ) {
$sel->can_read();
}
elsif ($SOCKS_ERROR == SOCKS_WANT_WRITE) {
$sel->can_write();
}
else {
die $SOCKS_ERROR;
}
# NOTE: when base class ($IO::Socket::Socks::SOCKET_CLASS) is IO::Socket::IP
# and you are using kqueue or epoll to check for readable/writable sockets
# you need to readd $sock to kqueue/epoll after each call to ready() (actually until socket will be connected to proxy server),
# because IO::Socket::IP may change internal socket of $sock for milti-homed hosts.
# There is no such problem when you are using select/poll
}
# you may want to return socket to blocking state by $sock->blocking(1)
$sock->syswrite("I am ready");
accept()
Accept an incoming connection after bind request. On failed returns undef. On success returns socket. No
new socket created, returned socket is same on which this method was called. Because accept(2) is not
invoked on the client side, socks server calls accept(2) and proxify all traffic via socket opened by
client bind request. You can call accept only once on IO::Socket::Socks client socket.
command(%cfg)
Allows one to execute socks command on already opened socket. Thus you can create socks chain. For
example see "EXAMPLES" section.
%cfg is like hash in the constructor. Only options listed below makes sense:
ConnectAddr
ConnectPort
BindAddr
BindPort
UdpAddr
UdpPort
SocksVersion
SocksDebug
SocksResolve
AuthType
RequireAuth
Username
Password
AuthMethods
Values of the other options (Timeout for example) inherited from the constructor. Options like ProxyAddr
and ProxyPort are not included.
dst()
Return (host, port, address_type) of the remote host after connect/accept or socks server (host, port,
address_type) after bind/udpassoc.
SocksServernew(%cfg)new_from_socket($socket,%cfg)new_from_fd($socket,%cfg)
Creates a new IO::Socket::Socks server object. new_from_socket() is the same as new(), but allows one to
create object from an existing socket (new_from_fd is new_from_socket alias). Both takes the following
config hash:
SocksVersion => 4 for socks4, 5 for socks5 or [4,5] if you want accept both 4 and 5. Default is 5
Timeout => Timeout value for various operations
Blocking => Since IO::Socket::Socks version 0.6 you can perform non-blocking accept by
passing false value for this option. Default is true - blocking. See ready()
below for more details.
SocksResolve => For socks v5: return destination address to the client
in form of 4 bytes if true, otherwise in form of host
length and host name.
For socks v4: allow use socks4a protocol extension if
true and not otherwise.
This overrides value of $SOCKS4_RESOLVE or $SOCKS5_RESOLVE.
See also command_reply().
SocksDebug => This will cause all of the SOCKS traffic to
be presented on the command line in a form
similar to the tables in the RFCs. This overrides value
of $SOCKS_DEBUG variable. Boolean.
ProxyAddr => Local host bind address
ProxyPort => Local host bind port
UserAuth => Reference to a function that returns 1 if client
allowed to use socks server, 0 otherwise. For
socks5 proxy it takes login and password as
arguments. For socks4 argument is userid.
RequireAuth => Not allow anonymous access for socks5 proxy.
Listen => Same as IO::Socket::INET listen option. Should be
specified as number > 0.
The following options should be specified:
Listen
ProxyAddr
ProxyPort
Other options are facultative.
accept()
Accept an incoming connection and return a new IO::Socket::Socks object that represents that connection.
You must call command() on this to find out what the incoming connection wants you to do, and then call
command_reply() to send back the reply.
version()
Returns socks version for socket. It is useful when your server accepts both 4 and 5 version. Then you
should know socks version to make proper response. Just call "version()" on socket received after
"accept()".
ready()
After non-blocking accept you will get new client socket object, which may be not ready to transfer data
(if socks handshake is not done yet). ready() will return true value when handshake will be done
successfully and false otherwise. Note, socket returned by accept() call will be always in blocking mode.
So if your program can't block you should set non-blocking mode for this socket before ready() call:
$socket->blocking(0). When ready() returns false value you can determine what socks handshake needs for
with $SOCKS_ERROR variable. It may need for read, then $SOCKS_ERROR will be SOCKS_WANT_READ or need for
write, then it will be SOCKS_WANT_WRITE.
Example:
use IO::Socket::Socks;
use IO::Select;
my $server = IO::Socket::Socks->new(ProxyAddr => 'localhost', ProxyPort => 1080, Blocking => 0)
or die $@;
my $select = IO::Select->new($server);
$select->can_read(); # wait for client
my $client = $server->accept()
or die "accept(): $! ($SOCKS_ERROR)";
$client->blocking(0); # !!!
$select->add($client);
$select->remove($server); # no more connections
while (1) {
if ($client->ready) {
my $command = $client->command;
... # do client command
$client->command_reply(IO::Socket::Socks::REPLY_SUCCESS, $command->[1], $command->[2]);
... # transfer traffic
last;
}
elsif ($SOCKS_ERROR == SOCKS_WANT_READ) {
$select->can_read();
}
elsif ($SOCKS_ERROR == SOCKS_WANT_WRITE) {
$select->can_write();
}
else {
die "Unexpected error: $SOCKS_ERROR";
}
}
command()
After you call accept() the client has sent the command they want you to process. This function should
be called on the socket returned by accept(). It returns a reference to an array with the following
format:
[ COMMAND, ADDRESS, PORT, ADDRESS TYPE ]
command_reply(REPLYCODE,ADDRESS,PORT)
After you call command() the client needs to be told what the result is. The REPLY CODE is one of the
constants as follows (integer value):
For socks v4
REQUEST_GRANTED(90): request granted
REQUEST_FAILED(91): request rejected or failed
REQUEST_REJECTED_IDENTD(92): request rejected because SOCKS server cannot connect to identd on the client
REQUEST_REJECTED_USERID(93): request rejected because the client program and identd report different user-ids
For socks v5
REPLY_SUCCESS(0): Success
REPLY_GENERAL_FAILURE(1): General Failure
REPLY_CONN_NOT_ALLOWED(2): Connection Not Allowed
REPLY_NETWORK_UNREACHABLE(3): Network Unreachable
REPLY_HOST_UNREACHABLE(4): Host Unreachable
REPLY_CONN_REFUSED(5): Connection Refused
REPLY_TTL_EXPIRED(6): TTL Expired
REPLY_CMD_NOT_SUPPORTED(7): Command Not Supported
REPLY_ADDR_NOT_SUPPORTED(8): Address Not Supported
HOST and PORT are the resulting host and port (where server socket responsible for this command bound).
Note: for 5 version "command_reply" will try to resolve passed address if "SocksResolve" has true value
and passed address is domain name. To avoid this just pass ip address ("$socket->sockhost") instead of
host name or turn off "SocksResolve" for this server. For version 4 passed host name will always be
resolved to ip address even if "SocksResolve" has false value. Because this version doesn't support
"ADDRESS" as domain name.