SDL_FlushEvents - Clear events of a range of types from the event queue.
Contents
Availability
This function is available since SDL 3.2.0.
Description
This will unconditionally remove any events from the queue that are in the range of minType to maxType ,
inclusive. If you need to remove a single event type, use SDL_FlushEvent () instead.
It's also normal to just ignore events you don't care about in your event loop without calling this
function.
This function only affects currently queued events. If you want to make sure that all pending OS events
are flushed, you can call
SDL_PumpEvents () on the main thread immediately before the flush call.
Function Parameters
minType
the low end of event type to be cleared, inclusive; see SDL_EventType
for details.
maxType
the high end of event type to be cleared, inclusive; see SDL_EventType
for details.
Header File
Defined in SDL3/SDL_events.h
Name
SDL_FlushEvents - Clear events of a range of types from the event queue.
See Also
•(3), SDL_FlushEvent(3) Simple Directmedia Layer SDL 3.2.10 SDL_FlushEvents(3)
Synopsis
#include"SDL3/SDL.h"voidSDL_FlushEvents(Uint32minType,Uint32maxType);
Thread Safety
It is safe to call this function from any thread.
