apply_matrix, apply_matrix_f - Multiplies a point by a transformation matrix. Allegro game programming
Contents
Description
Multiplies the point (x, y, z) by the transformation matrix m, storing the result in (*xout, *yout,
*zout).
Name
apply_matrix, apply_matrix_f - Multiplies a point by a transformation matrix. Allegro game programming
library.
See Also
matrix_mul(3alleg4), ex12bit(3alleg4), ex3d(3alleg4), exstars(3alleg4) Allegro version 4.4.3 apply_matrix(3alleg4)
Synopsis
#include<allegro.h>voidapply_matrix(constMATRIX*m,fixedx,y,z,*xout,*yout,*zout);voidapply_matrix_f(constMATRIX_f*m,floatx,y,z,*xout,*yout,*zout);
