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apply_matrix, apply_matrix_f - Multiplies a point by a transformation matrix. Allegro game programming

Description

       Multiplies the point (x, y, z) by the transformation matrix m,  storing  the  result  in  (*xout,  *yout,
       *zout).

Name

       apply_matrix,  apply_matrix_f  -  Multiplies a point by a transformation matrix. Allegro game programming
       library.

See Also

matrix_mul(3alleg4), ex12bit(3alleg4), ex3d(3alleg4), exstars(3alleg4)

Allegro                                           version 4.4.3                            apply_matrix(3alleg4)

Synopsis

#include<allegro.h>voidapply_matrix(constMATRIX*m,fixedx,y,z,*xout,*yout,*zout);voidapply_matrix_f(constMATRIX_f*m,floatx,y,z,*xout,*yout,*zout);

See Also