EndStreamPrimitive - complete the current output primitive on a specified stream
Contents
Copyright
Copyright © 2011-2014 Khronos Group
[FIXME: source] 11/18/2024 ENDSTREAMPRIMITIVE(3G)
Declaration
voidEndStreamPrimitive(intstream);
Description
AvailableonlyintheGeometryShader, EndStreamPrimitive completes the current output primitive on
stream stream and starts a new one. The argument to stream must be a constant integral expression. No
vertex is emitted.
Name
EndStreamPrimitive - complete the current output primitive on a specified stream
Parameters
stream
Specifies the stream upon which the current primitive will be ended.
See Also
EmitVertex(), EmitStreamVertex(), EndPrimitive()
Version Support
┌────────────────────┬───────────────────────────────────────────────────────────────────────────────────┐
│ │ OpenGLShadingLanguageVersion │
├────────────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
│ Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├────────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ EndStreamPrimitive │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└────────────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
