get_uformat - Finds out what text encoding format is currently selected. Allegro game programming
Contents
Description
Finds out what text encoding format is currently selected. This function is probably useful only if you
are writing an Allegro addon dealing with text strings and you use a different codepath for each possible
format. Example:
switch(get_uformat()) {
case U_ASCII:
do_something();
break;
case U_UTF8:
do_something_else();
break;
...
}
Name
get_uformat - Finds out what text encoding format is currently selected. Allegro game programming
library.
Return Value
Returns the currently selected text encoding format. See the documentation of set_uformat() for a list of
encoding formats.
See Also
set_uformat(3alleg4) Allegro version 4.4.3 get_uformat(3alleg4)
Synopsis
#include<allegro.h>intget_uformat(void);
