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glIsSync - determine if a name corresponds to a sync object

C Specification

GLbooleanglIsSync(GLsyncsync);

Description

glIsSync returns GL_TRUE if sync is currently the name of a sync object. If sync is not the name of a
       sync object, or if an error occurs, glIsSync returns GL_FALSE. Note that zero is not the name of a sync
       object.

Name

       glIsSync - determine if a name corresponds to a sync object

Notes

glIsSync is available only if the GL version is 3.2 or greater.

Parameters

sync
           Specifies a value that may be the name of a sync object.

See Also

glFenceSync(), glWaitSync(), glClientWaitSync(), glDeleteSync()

Version Support

       ┌──────────┬───────────────────────────────────────────────────────────────────────┐
       │          │                OpenGLVersion                                         │
       ├──────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │ Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │ /        │     │     │     │     │     │     │     │     │     │     │     │     │
       │ Feature  │     │     │     │     │     │     │     │     │     │     │     │     │
       │ Name     │     │     │     │     │     │     │     │     │     │     │     │     │
       ├──────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │ glIsSync │  -  │  -  │  -  │  -  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
       └──────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

See Also